Online EU 89.248.236.141:27107 checked 13m ago
Fly2Fight | Attack Heli Training | FFA Heli
Connect
srv = rust.server("89.248.236.141:27594")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 09:06 UTC7d ago | 13 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 739 on average | 632/650 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 222 on average | 390/450 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 86 on average | 102/400 |
| 3 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 56/400 |
| 4 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 40/75 |
| 5 | A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 0/42 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Fly2Fight | Attack Heli Training | FFA Heli rank?
Player hours over the last seven days: #3,163 for Fly2Fight | Attack Heli Training | FFA Heli, #1,191 in Europe, within the top 14% of the ranked set.
How full does Fly2Fight | Attack Heli Training | FFA Heli run?
Fly2Fight | Attack Heli Training | FFA Heli reports 1 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 13. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 8 players.
Server facts
How well does Fly2Fight | Attack Heli Training | FFA Heli perform?
Averaged over 48 hours: 60 server fps, never under 58. The entity count peaked at 6,487, covering buildings, deployables and the rest of the world. The memory field tops out at 1,341 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Fly2Fight | Attack Heli Training | FFA Heli run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Fly2Fight | Attack Heli Training | FFA Heli. Steam updates your game for you, but the protocol must match to join.
Is Fly2Fight | Attack Heli Training | FFA Heli up, and what does its uptime show?
The current sample puts Fly2Fight | Attack Heli Training | FFA Heli online. A restart about 3 days 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 10 October 2026.
In which location is Fly2Fight | Attack Heli Training | FFA Heli hosted?
With its EU tag, Fly2Fight | Attack Heli Training | FFA Heli lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 89.248.236.141:27107.
Settings and map
What rules and settings are recorded for Fly2Fight | Attack Heli Training | FFA Heli?
No gather rate appears in the name: Fly2Fight | Attack Heli Training | FFA Heli. No custom cap; the default of 8 players per group stands. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Fly2Fight | Attack Heli Training | FFA Heli selected?
The game generates the map on Fly2Fight | Attack Heli Training | FFA Heli: procedural, size 2,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does Fly2Fight | Attack Heli Training | FFA Heli wipe?
The record for Fly2Fight | Attack Heli Training | FFA Heli holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days ago.
What is wipe day on Fly2Fight | Attack Heli Training | FFA Heli like?
Across recent wipes the busiest point averaged 13 players. Peak population on the latest wipe came 2 hours in.
Tags and filters
Which Rust Data filters and lists contain Fly2Fight | Attack Heli Training | FFA Heli?
On Rust Data, Fly2Fight | Attack Heli Training | FFA Heli appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Fly2Fight | Attack Heli Training | FFA Heli hold?
The game's server browser reads these tags from Fly2Fight | Attack Heli Training | FFA Heli: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Fly2Fight | Attack Heli Training | FFA Heli?
In Rust, F1 opens the console: type client.connect 89.248.236.141:27107. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/j9AsPSSeG6.
