Rust Data

rustdata.spaceservers90.51.141.213:28016.ipynb

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Online EU 90.51.141.213:28015 checked 7m ago

Jack’s Lab | PVE | X10 | Chill | EU/FR

10x biweekly wipes moddedoxidepve

Connect

srv = rust.server("90.51.141.213:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 1 # peak 4
rank #3,877 # top 17% · #1422 in EU
last wipe 13d ago # biweekly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
114d 15hThu 12 Nov, 19:13 UTCwipe
235d 15hThu 3 Dec, 19:00 UTCFW force wipe
342d 15hThu 10 Dec, 19:13 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 19:13 UTC13d ago 5 NaN running 1
1 Thu 1 Oct, 18:50 UTC FW27d ago 5 halved by day 5 14 days 0
2 Thu 17 Sep, 19:25 UTC41d ago 3 halved by day 5 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 360625327
Map of Jack’s Lab | PVE | X10 | Chill | EU/FR
map
Procedural Map
size
4500
seed
360625327
Open on RustMaps

Server

srv.info()
address
90.51.141.213:28015
region
EU
max players
30
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 19:13 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Chill X10 PvE server for FR/EN players. Fast loot, no drama. ~27h PvP purge before every wipe, full wipe every 2 weeks. Kits · Shop · Backpacks · Skins · Clans · Teleports · Custom Skills · Raidable Bases · Dangerous Treasures · Vehicles · No Decay · Instant Craft · Quick Smelt – Currently in development. Come help build something great.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average37/100
1[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average6/100
2[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average2/100
3[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|BossEU · groups of 8+ · 10x · biweekly · 8 on average5/100
4[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLSEU · groups of 8+ · 10x · biweekly · 4 on average5/100
5[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | BiweeklyEU · groups of 30+ · 10x · biweekly · 2 on average4/50

Quick answers

From the figures on this page.

Population

What position does Jack’s Lab | PVE | X10 | Chill | EU/FR take in the server rankings?

On seven-day player hours Jack’s Lab | PVE | X10 | Chill | EU/FR is #3,877 overall and #1,422 in Europe, inside the top 17% of all ranked servers.

How full does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

The sample now reads 0 players for Jack’s Lab | PVE | X10 | Chill | EU/FR, out of 30 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 2 players.

Server data

What does performance look like on Jack’s Lab | PVE | X10 | Chill | EU/FR?

Server fps over the last 48 hours averages 108; the floor is 78. The entity count peaked at 141,784, covering buildings, deployables and the rest of the world. The memory field tops out at 4,680 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Jack’s Lab | PVE | X10 | Chill | EU/FR?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Jack’s Lab | PVE | X10 | Chill | EU/FR. Joining needs the same protocol on your game; Steam handles the update.

Is Jack’s Lab | PVE | X10 | Chill | EU/FR up, and what does its uptime show?

Jack’s Lab | PVE | X10 | Chill | EU/FR reports itself online at the current refresh. A restart about 21 hours ago is what its reported uptime implies. Uptime of 98% across the last 7 full days: 165 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR sit?

In Europe, Jack’s Lab | PVE | X10 | Chill | EU/FR lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.51.141.213:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Jack’s Lab | PVE | X10 | Chill | EU/FR?

The name carries the figure: Jack’s Lab | PVE | X10 | Chill | EU/FR runs 10x gather. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Jack’s Lab | PVE | X10 | Chill | EU/FR loaded?

The game generates the map on Jack’s Lab | PVE | X10 | Chill | EU/FR: procedural, size 4,500, seed 360625327. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe?

every 4 weeks on Thursday at 19:13 UTC is how Jack’s Lab | PVE | X10 | Chill | EU/FR wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 13 days 8 hours ago. A fortnightly wipe schedule is published in its tags.

On Jack’s Lab | PVE | X10 | Chill | EU/FR, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 5.

Lists and tags

Which Rust Data filters and lists contain Jack’s Lab | PVE | X10 | Chill | EU/FR?

These Rust Data lists include Jack’s Lab | PVE | X10 | Chill | EU/FR: EU Rust servers, Modded Rust servers, 10x Rust servers: the live sample and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meanings do the tags on Jack’s Lab | PVE | X10 | Chill | EU/FR hold?

These tags are published by Jack’s Lab | PVE | X10 | Chill | EU/FR and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Jack’s Lab | PVE | X10 | Chill | EU/FR?

The manual route: launch Rust, F1, then client.connect 90.51.141.213:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/DqyatC79cC is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,284 players 11,672 servers online