Offline 91.17.110.155:28025 checked 14d ago
[DE] SteppenWolf*s PVE-Insel
Connect
srv = rust.server("91.17.110.155:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.17.110.155:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 11:58 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 59/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 50/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 19/200 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 34/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 38/100 |
Quick answers
From the figures on this page.
Population data
What position does [DE] SteppenWolf*s PVE-Insel take in the server rankings?
Over the last seven days [DE] SteppenWolf*s PVE-Insel sits at #15,226 on player hours, in the top 70% of ranked servers.
How full does [DE] SteppenWolf*s PVE-Insel run?
Offline now for [DE] SteppenWolf*s PVE-Insel, with the last sample 14 days 5 hours ago.
Server data
What Rust version does [DE] SteppenWolf*s PVE-Insel run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by [DE] SteppenWolf*s PVE-Insel. Steam updates your game for you, but the protocol must match to join.
How reliable is [DE] SteppenWolf*s PVE-Insel, and is it up?
[DE] SteppenWolf*s PVE-Insel is offline at this refresh; the last response came 14 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is [DE] SteppenWolf*s PVE-Insel hosted?
For [DE] SteppenWolf*s PVE-Insel, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.17.110.155:28025 is its address.
Map and rules
Which settings and rules does [DE] SteppenWolf*s PVE-Insel run?
No gather rate appears in the name: [DE] SteppenWolf*s PVE-Insel. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has [DE] SteppenWolf*s PVE-Insel loaded?
The game generates its map: procedural, on [DE] SteppenWolf*s PVE-Insel.
Wipe schedule
On what schedule does [DE] SteppenWolf*s PVE-Insel wipe?
An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 24 days 11 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Where does [DE] SteppenWolf*s PVE-Insel appear among Rust Data lists and filters?
The Rust Data lists that [DE] SteppenWolf*s PVE-Insel fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [DE] SteppenWolf*s PVE-Insel?
These tags are published by [DE] SteppenWolf*s PVE-Insel and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [DE] SteppenWolf*s PVE-Insel?
The manual route: launch Rust, F1, then client.connect 91.17.110.155:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.