Online NA 91.229.114.176:28019 checked 10m ago
[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event
Connect
srv = rust.server("91.229.114.176:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:36 UTC FW26d ago | 24 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · szservers.com
rust.servers(operator="szservers.com").sort_values("players")
6 servers publish a szservers.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 37/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 37/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 21/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 26/100 |
| 4 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 10/420 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8/200 |
Quick answers
From the figures on this page.
Population
How does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event compare in the rankings?
Ranked #1,535 on seven-day player hours, [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is #228 in North America and in the top 7% of all ranked servers.
How many players does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event hold at once?
The sample now reads 3 players for [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, out of 100 slots. Over the last seven days it averaged 4 players and peaked at 14. Peak hour in the last 48 hours: 21:00 UTC, mean 13 players.
Server facts
What does performance look like on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
Averaged over 48 hours: 97 server fps, never under 85. The entity count peaked at 124,856, covering buildings, deployables and the rest of the world. The memory field tops out at 5,908 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event runs. Joining needs the same protocol on your game; Steam handles the update.
Is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event up, and what does its uptime show?
The current sample puts [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event online. The uptime it reports puts the last restart about 9 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event sit?
The NA tag is what [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.229.114.176:28019 is its address.
Rules, settings, map
Which settings and rules does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event run?
You will not find a gather rate in the string [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. Group size tops out at 20 players. Recorded as roleplay, jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
The game generates the map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: procedural, size 3,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe?
The only wipe [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 1 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event like?
Across recent wipes the busiest point averaged 24 players. The crowd on the latest wipe topped out 8 hours after it began.
Tags and filters
Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event appear among Rust Data lists and filters?
The Rust Data lists that [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event fits are: Modded Rust servers, Rust PvE servers, Rust roleplay servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
The same operator most likely runs [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event and 5 other servers we track, as all publish a szservers.com hostname.
Which meanings do the tags on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event hold?
Read by the game's server browser, the tags [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?
Enter client.connect 91.229.114.176:28019 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/hTZdV739pX is the website recorded for it.
