Offline EU 91.244.197.135:28027 checked 44d ago
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ
Connect
srv = rust.server("91.244.197.135:28029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.244.197.135:28027
- region
- EU
- max players
- 200
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 12:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B | EU · groups of 5 · 5 on average | 14/120 |
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 725 on average | 942/900 |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 410/400 |
| 3 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 135/400 |
| 4 | BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ | EU · groups of 5 · 1e+06x · weekly · 75 on average | 109/200 |
| 5 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 44/400 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ rank?
On seven-day player hours COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ is #15,025 overall and #2,485 in Europe, inside the top – of all ranked servers.
How many players does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ hold at once?
The current row shows COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ offline; the last response was 44 days 18 hours ago.
Server facts
Which Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ. Joining needs the same protocol on your game; Steam handles the update.
How reliable is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ, and is it up?
Offline now for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ, last seen 44 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ sit?
In Europe, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.244.197.135:28027.
Rules, settings, map
What rules and settings are recorded for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ?
The name COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ carries no gather rate. Group size tops out at 5 players. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ wipe, and on what schedule?
Too few wipes are on record for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 46 days 23 hours ago.
Tags, lists
Which lists on Rust Data hold COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ, and which filters?
On Rust Data, COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers and Rust battlefield servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ hold?
Read by the game's server browser, the tags COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): High rates and kits, for fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ?
Enter client.connect 91.244.197.135:28027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.