Offline EU 91.245.44.75:28320 checked 8d ago
CSL Local EU Reproduction
Connect
srv = rust.server("91.245.44.75:28321")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 20:21 UTC8d ago | 2 | NaN | running | 0 |
| 1 | Tue 20 Oct, 08:02 UTC9d ago | 2 | NaN | 0.5 days | 0 |
| 2 | Mon 19 Oct, 11:20 UTC10d ago | 3 | NaN | 0.9 days | 1 |
| 3 | Sun 18 Oct, 20:15 UTC10d ago | 3 | NaN | 0.6 days | 2 |
| 4 | Sun 18 Oct, 08:08 UTC11d ago | 3 | NaN | 0.5 days | 1 |
| 5 | Sat 17 Oct, 08:18 UTC12d ago | 3 | NaN | 1 days | 0 |
| 6 | Fri 16 Oct, 12:54 UTC13d ago | 1 | NaN | 0.8 days | 0 |
| 7 | Thu 15 Oct, 06:53 UTC14d ago | 2 | NaN | 1.3 days | 0 |
| 8 | Wed 14 Oct, 09:57 UTC15d ago | 8 | NaN | 0.9 days | 0 |
| 9 | Tue 13 Oct, 13:24 UTC16d ago | 8 | NaN | 0.9 days | 0 |
| 10 | Tue 13 Oct, 07:22 UTC16d ago | 8 | NaN | 0.3 days | 0 |
| 11 | Mon 12 Oct, 15:40 UTC17d ago | 8 | NaN | 0.7 days | 0 |
| 12 | Mon 12 Oct, 05:38 UTC17d ago | 4 | NaN | 0.4 days | 0 |
| 13 | Sun 11 Oct, 03:07 UTC18d ago | 4 | NaN | 1.1 days | 1 |
| 14 | Fri 9 Oct, 20:43 UTC19d ago | 1 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- ATLAS MINI-GAMES
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.44.75:28320
- region
- EU
- max players
- 20
- group limit
- 1000 max
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 20:21 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1178/1500 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 422/500 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 166/400 |
| 3 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 108/400 |
| 4 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 45/75 |
| 5 | A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 2/42 |
Quick answers
From the figures on this page.
Player counts
How does CSL Local EU Reproduction compare in the rankings?
On seven-day player hours CSL Local EU Reproduction is #15,409 overall and #2,591 in Europe, inside the top 69% of all ranked servers.
How many players does CSL Local EU Reproduction hold at once?
CSL Local EU Reproduction returns no live count at this refresh, having last been seen 8 days 17 hours ago.
Server data
Which Rust version is CSL Local EU Reproduction on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by CSL Local EU Reproduction. Steam updates your game for you, but the protocol must match to join.
Is CSL Local EU Reproduction up, and what does its uptime show?
Offline now for CSL Local EU Reproduction, last seen 8 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is CSL Local EU Reproduction hosted?
With its EU tag, CSL Local EU Reproduction lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28320.
Map and rules
Which settings and rules does CSL Local EU Reproduction run?
The name CSL Local EU Reproduction carries no gather rate. 1000 players is the maximum per group. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.
Wipe data
When does CSL Local EU Reproduction wipe, and on what schedule?
Irregular wipe times on CSL Local EU Reproduction leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 21 hours ago, and that is the one in play.
On CSL Local EU Reproduction, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags, lists
Where does CSL Local EU Reproduction appear among Rust Data lists and filters?
These Rust Data lists include CSL Local EU Reproduction: EU Rust servers, Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on CSL Local EU Reproduction hold?
Read by the game's server browser, the tags CSL Local EU Reproduction publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts1000 (Group limit): Team size tops out at 1000; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to CSL Local EU Reproduction?
In Rust, F1 opens the console: type client.connect 91.245.44.75:28320. Launch Rust on this page does the same by opening the game through Steam and connecting.