Rust Data

rustdata.spaceservers91.245.44.75:28321.ipynb

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Offline EU 91.245.44.75:28320 checked 8d ago

CSL Local EU Reproduction

moddedoxide

Connect

srv = rust.server("91.245.44.75:28321")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69% · #2591 in EU
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 20:21 UTC8d ago 2 NaN running 0
1 Tue 20 Oct, 08:02 UTC9d ago 2 NaN 0.5 days 0
2 Mon 19 Oct, 11:20 UTC10d ago 3 NaN 0.9 days 1
3 Sun 18 Oct, 20:15 UTC10d ago 3 NaN 0.6 days 2
4 Sun 18 Oct, 08:08 UTC11d ago 3 NaN 0.5 days 1
5 Sat 17 Oct, 08:18 UTC12d ago 3 NaN 1 days 0
6 Fri 16 Oct, 12:54 UTC13d ago 1 NaN 0.8 days 0
7 Thu 15 Oct, 06:53 UTC14d ago 2 NaN 1.3 days 0
8 Wed 14 Oct, 09:57 UTC15d ago 8 NaN 0.9 days 0
9 Tue 13 Oct, 13:24 UTC16d ago 8 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
ATLAS MINI-GAMES
size
–
seed
–

Server

srv.info()
address
91.245.44.75:28320
region
EU
max players
20
group limit
1000 max
wipe schedule
–
last wipe
20 Oct 2026, 20:21 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average1178/1500
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average422/500
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average166/400
3R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average108/400
4[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average45/75
5A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average2/42

Quick answers

From the figures on this page.

Player counts

How does CSL Local EU Reproduction compare in the rankings?

On seven-day player hours CSL Local EU Reproduction is #15,409 overall and #2,591 in Europe, inside the top 69% of all ranked servers.

How many players does CSL Local EU Reproduction hold at once?

CSL Local EU Reproduction returns no live count at this refresh, having last been seen 8 days 17 hours ago.

Server data

Which Rust version is CSL Local EU Reproduction on?

The build is Rust network protocol 2634 and build 166494 on Windows, run by CSL Local EU Reproduction. Steam updates your game for you, but the protocol must match to join.

Is CSL Local EU Reproduction up, and what does its uptime show?

Offline now for CSL Local EU Reproduction, last seen 8 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is CSL Local EU Reproduction hosted?

With its EU tag, CSL Local EU Reproduction lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28320.

Map and rules

Which settings and rules does CSL Local EU Reproduction run?

The name CSL Local EU Reproduction carries no gather rate. 1000 players is the maximum per group. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Wipe data

When does CSL Local EU Reproduction wipe, and on what schedule?

Irregular wipe times on CSL Local EU Reproduction leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 21 hours ago, and that is the one in play.

On CSL Local EU Reproduction, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Where does CSL Local EU Reproduction appear among Rust Data lists and filters?

These Rust Data lists include CSL Local EU Reproduction: EU Rust servers, Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on CSL Local EU Reproduction hold?

Read by the game's server browser, the tags CSL Local EU Reproduction publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts1000 (Group limit): Team size tops out at 1000; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to CSL Local EU Reproduction?

In Rust, F1 opens the console: type client.connect 91.245.44.75:28320. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^e,^d,EU,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts1000
Group limit Team size tops out at 1000.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

sc1
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,471 players 11,898 servers online