Offline 91.53.161.68:28025 checked 20d ago
[DE] SteppenWolf*s PVE-Insel
Connect
srv = rust.server("91.53.161.68:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.53.161.68:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 11:58 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 50/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 49 on average | 64/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 40/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 39/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 21/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 27/100 |
Quick answers
From the figures on this page.
Player counts
What position does [DE] SteppenWolf*s PVE-Insel take in the server rankings?
Over the last seven days [DE] SteppenWolf*s PVE-Insel sits at #15,960 on player hours, in the top 71% of ranked servers.
How many players does [DE] SteppenWolf*s PVE-Insel hold at once?
Offline now for [DE] SteppenWolf*s PVE-Insel, with the last sample 20 days 11 hours ago.
Server facts
Which Rust version is [DE] SteppenWolf*s PVE-Insel on?
Rust network protocol 2634 and build 167058 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [DE] SteppenWolf*s PVE-Insel, and is it up?
The latest sample has [DE] SteppenWolf*s PVE-Insel offline, with a last sighting 20 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
Which location does [DE] SteppenWolf*s PVE-Insel run from?
No region is published by [DE] SteppenWolf*s PVE-Insel. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.53.161.68:28025.
Rules, settings, map
Which settings and rules does [DE] SteppenWolf*s PVE-Insel run?
You will not find a gather rate in the string [DE] SteppenWolf*s PVE-Insel. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [DE] SteppenWolf*s PVE-Insel?
The game generates its map: procedural, on [DE] SteppenWolf*s PVE-Insel.
Wipe schedule
When does [DE] SteppenWolf*s PVE-Insel wipe, and on what schedule?
The next wipe for [DE] SteppenWolf*s PVE-Insel is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 23 days 9 hours ago. The tags list wipes as monthly.
Tags and filters
Where does [DE] SteppenWolf*s PVE-Insel appear among Rust Data lists and filters?
These Rust Data lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [DE] SteppenWolf*s PVE-Insel?
Read by the game's server browser, the tags [DE] SteppenWolf*s PVE-Insel publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to [DE] SteppenWolf*s PVE-Insel?
Enter client.connect 91.53.161.68:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.