Rust Data

rustdata.spaceservers91.53.161.68:28027.ipynb

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Offline 91.53.161.68:28025 checked 20d ago

[DE] SteppenWolf*s PVE-Insel

monthly wipes moddedoxidepve

Connect

srv = rust.server("91.53.161.68:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,960 # top 71%
last wipe 23d ago # monthly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.53.161.68:28025
region
–
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 11:58 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average50/200
1[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 49 on average64/300
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average40/200
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average39/200
4[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 36 on average21/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average27/100

Quick answers

From the figures on this page.

Player counts

What position does [DE] SteppenWolf*s PVE-Insel take in the server rankings?

Over the last seven days [DE] SteppenWolf*s PVE-Insel sits at #15,960 on player hours, in the top 71% of ranked servers.

How many players does [DE] SteppenWolf*s PVE-Insel hold at once?

Offline now for [DE] SteppenWolf*s PVE-Insel, with the last sample 20 days 11 hours ago.

Server facts

Which Rust version is [DE] SteppenWolf*s PVE-Insel on?

Rust network protocol 2634 and build 167058 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [DE] SteppenWolf*s PVE-Insel, and is it up?

The latest sample has [DE] SteppenWolf*s PVE-Insel offline, with a last sighting 20 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.

Which location does [DE] SteppenWolf*s PVE-Insel run from?

No region is published by [DE] SteppenWolf*s PVE-Insel. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.53.161.68:28025.

Rules, settings, map

Which settings and rules does [DE] SteppenWolf*s PVE-Insel run?

You will not find a gather rate in the string [DE] SteppenWolf*s PVE-Insel. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [DE] SteppenWolf*s PVE-Insel?

The game generates its map: procedural, on [DE] SteppenWolf*s PVE-Insel.

Wipe schedule

When does [DE] SteppenWolf*s PVE-Insel wipe, and on what schedule?

The next wipe for [DE] SteppenWolf*s PVE-Insel is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 23 days 9 hours ago. The tags list wipes as monthly.

Tags and filters

Where does [DE] SteppenWolf*s PVE-Insel appear among Rust Data lists and filters?

These Rust Data lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [DE] SteppenWolf*s PVE-Insel?

Read by the game's server browser, the tags [DE] SteppenWolf*s PVE-Insel publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [DE] SteppenWolf*s PVE-Insel?

Enter client.connect 91.53.161.68:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online