Online NA 92.118.19.142:28025 checked 7m ago
Tigerland PVE
Connect
srv = rust.server("92.118.19.142:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 69568552
- map
- Procedural Map
- size
- 4500
- seed
- 69568552
Server
srv.info()- address
- 92.118.19.142:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 57/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 85/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 44/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Tigerland PVE rank?
Player hours over the last seven days: #4,623 for Tigerland PVE, #788 in North America, within the top 21% of the ranked set.
How full does Tigerland PVE run?
Tigerland PVE reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.
Server data
How well does Tigerland PVE perform?
The 48-hour average is 110 server fps, with a low of 71. Buildings, deployables and all else in the world took the count as high as 134,978 entities. Memory peaked at 4,677 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Tigerland PVE run?
Rust network protocol 2635 and build 168909 on Windows is what Tigerland PVE runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Tigerland PVE, and is it online now?
Online is the state at the latest refresh for Tigerland PVE. A restart about 12 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Tigerland PVE run from?
In North America, Tigerland PVE lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.118.19.142:28025.
Rules, settings, map
What rules and settings are recorded for Tigerland PVE?
The name Tigerland PVE carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Tigerland PVE?
Tigerland PVE runs a procedural map of size 4,500 with seed 69568552, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Tigerland PVE wipe, and how often?
Once a month Tigerland PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 6 hours ago. The tags list wipes as monthly.
On Tigerland PVE, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Tigerland PVE, and which filters?
The Rust Data lists that Tigerland PVE fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Tigerland PVE hold?
Read by the game's server browser, the tags Tigerland PVE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Tigerland PVE?
The manual route: launch Rust, F1, then client.connect 92.118.19.142:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/SxUkTamUAK.
