Offline 92.222.138.219:22079 checked 27d ago
garage13competition
Connect
srv = rust.server("92.222.138.219:22080")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 14 Sep, 10:30 UTC45d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 50000
- map
- Procedural Map
- size
- 6000
- seed
- 50000
Server
srv.info()- address
- 92.222.138.219:22079
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 14 Sep 2026, 10:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 54/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 37/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 34/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 90/100 |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 34 on average | 26/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 22/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does garage13competition rank?
Player hours over seven days put garage13competition at #15,905, in the top 70% of the ranked set.
How full does garage13competition run?
Offline now for garage13competition, with the last sample 27 days 5 hours ago.
Server facts
Which Rust version is garage13competition on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by garage13competition. Steam updates your game for you, but the protocol must match to join.
How reliable is garage13competition, and is it up?
garage13competition is offline at this refresh; the last response came 27 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does garage13competition sit?
There is no region published for garage13competition. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.222.138.219:22079.
Settings and map
What rules and settings are recorded for garage13competition?
The name garage13competition carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has garage13competition selected?
Size 6,000, seed 50000: the procedural map on garage13competition, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does garage13competition wipe, and on what schedule?
Once a month garage13competition wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 45 days 9 hours ago. A monthly wipe schedule is published in its tags.
On garage13competition, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold garage13competition, and which filters?
The Rust Data lists that garage13competition fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on garage13competition?
These tags are published by garage13competition and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into garage13competition?
In Rust, F1 opens the console: type client.connect 92.222.138.219:22079. Launch Rust on this page does the same by opening the game through Steam and connecting.