Offline EU 93.125.12.155:28015 checked 17d ago
ALIVE4DEATH
Connect
srv = rust.server("93.125.12.155:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1007222932
- map
- Procedural Map
- size
- 4250
- seed
- 1007222932
Server
srv.info()- address
- 93.125.12.155:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 21:26 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/475 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 246/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 165 on average | 131/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 160/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 89/125 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 165/300 |
Quick answers
From the figures on this page.
Population
What position does ALIVE4DEATH take in the server rankings?
Ranked #13,488 on seven-day player hours, ALIVE4DEATH is #2,428 in Europe and in the top 61% of all ranked servers.
What population does ALIVE4DEATH carry?
Offline now for ALIVE4DEATH, with the last sample 17 days 18 hours ago.
Server facts
What Rust version does ALIVE4DEATH run?
Version Rust network protocol 2634 and build 167398 on Windows is reported by ALIVE4DEATH. Steam updates your game for you, but the protocol must match to join.
How reliable is ALIVE4DEATH, and is it online now?
The latest sample has ALIVE4DEATH offline, with a last sighting 17 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 11 October 2026.
In which location is ALIVE4DEATH hosted?
With its EU tag, ALIVE4DEATH lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 93.125.12.155:28015 is its address.
Rules, settings, map
Which rules apply on ALIVE4DEATH, and what settings?
No gather rate appears in the name: ALIVE4DEATH. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map has ALIVE4DEATH selected?
ALIVE4DEATH runs a procedural map of size 4,250 with seed 1007222932, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does ALIVE4DEATH wipe, and on what schedule?
The next wipe for ALIVE4DEATH is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 19 days 19 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain ALIVE4DEATH?
The Rust Data lists that ALIVE4DEATH fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on ALIVE4DEATH hold?
These tags are published by ALIVE4DEATH and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Joining requires Rust's premium status; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join ALIVE4DEATH?
In Rust, F1 opens the console: type client.connect 93.125.12.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.