Offline EU 93.125.12.155:28015 checked 18d ago
ALIVE4DEATH
Connect
srv = rust.server("93.125.12.155:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 21:26 UTC19d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 93.125.12.155:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 21:26 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 258/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 164 on average | 131/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 163/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 98/125 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 161/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ALIVE4DEATH rank?
Ranked #15,855 on seven-day player hours, ALIVE4DEATH is #2,568 in Europe and in the top 72% of all ranked servers.
How full does ALIVE4DEATH run?
Offline now for ALIVE4DEATH, with the last sample 18 days 14 hours ago.
About the server
Which Rust version is ALIVE4DEATH on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by ALIVE4DEATH. Steam updates your game for you, but the protocol must match to join.
How reliable is ALIVE4DEATH, and is it online now?
Offline now for ALIVE4DEATH, last seen 18 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 9 October 2026.
Where does ALIVE4DEATH sit?
The EU tag is what ALIVE4DEATH uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 93.125.12.155:28015.
Rules, settings, map
Which settings and rules does ALIVE4DEATH run?
No gather rate appears in the name: ALIVE4DEATH. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. Anti-cheat status: VAC on.
Which map has ALIVE4DEATH selected?
The game generates its map: procedural, on ALIVE4DEATH.
Wipe data
On what schedule does ALIVE4DEATH wipe?
The only wipe ALIVE4DEATH takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 19 days 19 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on ALIVE4DEATH like?
Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold ALIVE4DEATH, and which filters?
On Rust Data, ALIVE4DEATH appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on ALIVE4DEATH?
Read by the game's server browser, the tags ALIVE4DEATH publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join ALIVE4DEATH?
Enter client.connect 93.125.12.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.