Rust Data

rustdata.spaceservers93.125.12.155:28017.ipynb

Run all rust-data · live

‹ All servers

Offline EU 93.125.12.155:28015 checked 18d ago

ALIVE4DEATH

monthly wipes vanillapremium

Connect

srv = rust.server("93.125.12.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,855 # top 72% · #2568 in EU
last wipe 19d ago # monthly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
135d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 21:26 UTC19d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.125.12.155:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
9 Oct 2026, 21:26 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average258/275
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 164 on average131/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average163/400
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average98/125
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average161/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ALIVE4DEATH rank?

Ranked #15,855 on seven-day player hours, ALIVE4DEATH is #2,568 in Europe and in the top 72% of all ranked servers.

How full does ALIVE4DEATH run?

Offline now for ALIVE4DEATH, with the last sample 18 days 14 hours ago.

About the server

Which Rust version is ALIVE4DEATH on?

Version Rust network protocol 2634 and build 167398 on Windows is reported by ALIVE4DEATH. Steam updates your game for you, but the protocol must match to join.

How reliable is ALIVE4DEATH, and is it online now?

Offline now for ALIVE4DEATH, last seen 18 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 9 October 2026.

Where does ALIVE4DEATH sit?

The EU tag is what ALIVE4DEATH uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 93.125.12.155:28015.

Rules, settings, map

Which settings and rules does ALIVE4DEATH run?

No gather rate appears in the name: ALIVE4DEATH. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Premium status is needed to join. Anti-cheat status: VAC on.

Which map has ALIVE4DEATH selected?

The game generates its map: procedural, on ALIVE4DEATH.

Wipe data

On what schedule does ALIVE4DEATH wipe?

The only wipe ALIVE4DEATH takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 19 days 19 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on ALIVE4DEATH like?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold ALIVE4DEATH, and which filters?

On Rust Data, ALIVE4DEATH appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on ALIVE4DEATH?

Read by the game's server browser, the tags ALIVE4DEATH publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Premium status is needed to join; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ALIVE4DEATH?

Enter client.connect 93.125.12.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Premium status is needed to join.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online