Rust Data

rustdata.spaceservers93.214.160.230:28016.ipynb

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Offline 93.214.160.230:28015 checked 9d ago

Private Rust Test

monthly wipes vanilla

Connect

srv = rust.server("93.214.160.230:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 80d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.214.160.230:28015
region
–
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
10 Aug 2026, 20:38 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average270/300
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average176/200
2[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average134/400
3[EU East] Facepunch 4EU · groups of 8+ · monthly · 160 on average107/350
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average94/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average89/125

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Private Rust Test rank?

Rank #15,335 on seven-day player hours for Private Rust Test, within the top 69% of all ranked servers.

How full does Private Rust Test run?

The current row shows Private Rust Test offline; the last response was 9 days 19 hours ago.

Server data

What is the Rust version on Private Rust Test?

The build is Rust network protocol 2632 and build 160556 on Linux, run by Private Rust Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Private Rust Test, and is it up?

The latest sample has Private Rust Test offline, with a last sighting 9 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.

Where does Private Rust Test sit?

No region is published by Private Rust Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 93.214.160.230:28015.

Settings and map

Which settings and rules does Private Rust Test run?

The name Private Rust Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Private Rust Test?

Private Rust Test runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Private Rust Test wipe?

The next wipe for Private Rust Test is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 80 days 1 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

Lists and tags

Which lists on Rust Data hold Private Rust Test, and which filters?

On Rust Data, Private Rust Test appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Private Rust Test?

The game's server browser reads these tags from Private Rust Test: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Private Rust Test?

The manual route: launch Rust, F1, then client.connect 93.214.160.230:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs160556
Build Recorded game build: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,544 players 11,830 servers online