Rust Data

rustdata.spaceservers93.214.171.81:28016.ipynb

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Offline 93.214.171.81:28015 checked 37d ago

Private Rust Test

monthly wipes vanilla

Connect

srv = rust.server("93.214.171.81:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,482 # top 67%
last wipe 79d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
93.214.171.81:28015
region
–
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
10 Aug 2026, 20:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328/350
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average145/200
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 171 on average73/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average98/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average42/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average56/100

Quick answers

From the figures on this page.

Player counts

How does Private Rust Test compare in the rankings?

Rank #15,482 on seven-day player hours for Private Rust Test, within the top 67% of all ranked servers.

How many players does Private Rust Test hold at once?

Offline now for Private Rust Test, with the last sample 37 days 17 hours ago.

About the server

What is the Rust version on Private Rust Test?

The build is Rust network protocol 2632 and build 160556 on Linux, run by Private Rust Test. The protocol has to match before you can join, and Steam does the updating.

Is Private Rust Test up, and what does its uptime show?

The latest sample has Private Rust Test offline, with a last sighting 37 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Private Rust Test sit?

There is no region published for Private Rust Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 93.214.171.81:28015.

Rules, settings, map

Which rules apply on Private Rust Test, and what settings?

No gather rate appears in the name: Private Rust Test. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has Private Rust Test selected?

Private Rust Test runs a procedural map, which the game generates.

Wipes and dates

When does Private Rust Test wipe, and how often?

Expect an estimate: Private Rust Test's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 79 days 13 hours ago. A monthly wipe schedule is published in its tags.

Tags, lists

Which lists on Rust Data hold Private Rust Test, and which filters?

On Rust Data, Private Rust Test appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Private Rust Test hold?

These tags are published by Private Rust Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Private Rust Test?

The manual route: launch Rust, F1, then client.connect 93.214.171.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160556
Build The server runs build 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online