Rust Data

rustdata.spaceservers93.49.79.73:32017.ipynb

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Online 93.49.79.73:32015 checked 12m ago

[ITA] Rust Italia PvE | Survival • Eventi • Build

moddedoxidepve

Connect

srv = rust.server("93.49.79.73:32017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/30 # 7% full
7-day average 2 # peak 7
rank #2,424 # top 11%
last wipe 26d ago # no schedule published
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:31 UTC FW26d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2138400164
Map of [ITA] Rust Italia PvE | Survival • Eventi • Build
map
Procedural Map
size
4500
seed
2138400164
Open on RustMaps

Server

srv.info()
address
93.49.79.73:32015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:31 UTC
hostname
–
first seen
27 Sep 2026

About this server · in its own words

print(srv.description)
RUST ITALIA PvE | La tua avventura inizia qui! Una community italiana dedicata a sopravvivenza, esplorazione, costruzione e collaborazione. LA NOSTRA MISSIONE: Creare una comunità dove ogni giocatore possa sentirsi parte di un mondo vivo, collaborativo e ricco di avventure. MONUMENTI: Ziggurat, Città Radioattiva, Cupola, Rete Fognaria e Parabola Satellitare. NPC, sfide e loot speciale. EVENTI PvE: Airfield, Arctic Base, Gas Station, Supermarket, Junkyard, Power Plant, Heavy Excavator, Ferry Terminal, Rocket e Sputnik. EVENTI DINAMICI: Convoy, Caravan, Armored Train, Shipwreck, Cargo Ship, Chinook, Patrol Helicopter e Airdrop. RAID BASE: 5 difficoltà con NPC e torrette, da affrontare da soli o insieme agli amici. UN MONDO VIVO: Meteo dinamico, riciclatore personale, coltivazioni, negozi NPC e ricompense. QUI CONTANO RISPETTO, AMICIZIA E GIOCO DI SQUADRA. DISCORD: Clicca su ESTERNO per entrare nella nostra community!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average15/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average4/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average0/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average3/30

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [ITA] Rust Italia PvE | Survival • Eventi • Build rank?

Over the last seven days [ITA] Rust Italia PvE | Survival • Eventi • Build sits at #2,424 on player hours, in the top 11% of ranked servers.

How many players does [ITA] Rust Italia PvE | Survival • Eventi • Build hold at once?

Current row: 2 players on [ITA] Rust Italia PvE | Survival • Eventi • Build, against 30 slots. Over the last seven days it averaged 2 players and peaked at 7. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 6 players.

About the server

How smoothly does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

Server fps over the last 48 hours averages 47; the floor is 27. The entity count peaked at 138,494, covering buildings, deployables and the rest of the world. The memory field tops out at 4,639 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build on?

Rust network protocol 2635 and build 168909 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it up?

Online is the state at the latest refresh for [ITA] Rust Italia PvE | Survival • Eventi • Build. The uptime it reports puts the last restart about 15 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 27 September 2026.

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build sit?

There is no region published for [ITA] Rust Italia PvE | Survival • Eventi • Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.49.79.73:32015 is its address.

Settings and map

What rules and settings are recorded for [ITA] Rust Italia PvE | Survival • Eventi • Build?

You will not find a gather rate in the string [ITA] Rust Italia PvE | Survival • Eventi • Build. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build runs a procedural map of size 4,500 with seed 2138400164, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe, and on what schedule?

The only wipe [ITA] Rust Italia PvE | Survival • Eventi • Build takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 3 hours ago, and that is the one in play.

On [ITA] Rust Italia PvE | Survival • Eventi • Build, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. 38 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain [ITA] Rust Italia PvE | Survival • Eventi • Build?

The Rust Data lists that [ITA] Rust Italia PvE | Survival • Eventi • Build fits are: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build hold?

Read by the game's server browser, the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into [ITA] Rust Italia PvE | Survival • Eventi • Build?

In Rust, F1 opens the console: type client.connect 93.49.79.73:32015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/j8brGFVSxB.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players Slot count: 30.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online