Online 93.49.79.73:32015 checked 12m ago
[ITA] Rust Italia PvE | Survival • Eventi • Build
Connect
srv = rust.server("93.49.79.73:32017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:31 UTC FW26d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2138400164
- map
- Procedural Map
- size
- 4500
- seed
- 2138400164
Server
srv.info()- address
- 93.49.79.73:32015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:31 UTC
- hostname
- –
- first seen
- 27 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 15 on average | 15/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6/50 |
| 2 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 4/30 |
| 3 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 5 | CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 3/30 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [ITA] Rust Italia PvE | Survival • Eventi • Build rank?
Over the last seven days [ITA] Rust Italia PvE | Survival • Eventi • Build sits at #2,424 on player hours, in the top 11% of ranked servers.
How many players does [ITA] Rust Italia PvE | Survival • Eventi • Build hold at once?
Current row: 2 players on [ITA] Rust Italia PvE | Survival • Eventi • Build, against 30 slots. Over the last seven days it averaged 2 players and peaked at 7. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 6 players.
About the server
How smoothly does [ITA] Rust Italia PvE | Survival • Eventi • Build run?
Server fps over the last 48 hours averages 47; the floor is 27. The entity count peaked at 138,494, covering buildings, deployables and the rest of the world. The memory field tops out at 4,639 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build on?
Rust network protocol 2635 and build 168909 on Linux is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [ITA] Rust Italia PvE | Survival • Eventi • Build, and is it up?
Online is the state at the latest refresh for [ITA] Rust Italia PvE | Survival • Eventi • Build. The uptime it reports puts the last restart about 15 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 27 September 2026.
Where does [ITA] Rust Italia PvE | Survival • Eventi • Build sit?
There is no region published for [ITA] Rust Italia PvE | Survival • Eventi • Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 93.49.79.73:32015 is its address.
Settings and map
What rules and settings are recorded for [ITA] Rust Italia PvE | Survival • Eventi • Build?
You will not find a gather rate in the string [ITA] Rust Italia PvE | Survival • Eventi • Build. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on [ITA] Rust Italia PvE | Survival • Eventi • Build?
[ITA] Rust Italia PvE | Survival • Eventi • Build runs a procedural map of size 4,500 with seed 2138400164, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [ITA] Rust Italia PvE | Survival • Eventi • Build wipe, and on what schedule?
The only wipe [ITA] Rust Italia PvE | Survival • Eventi • Build takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 3 hours ago, and that is the one in play.
On [ITA] Rust Italia PvE | Survival • Eventi • Build, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. 38 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [ITA] Rust Italia PvE | Survival • Eventi • Build?
The Rust Data lists that [ITA] Rust Italia PvE | Survival • Eventi • Build fits are: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [ITA] Rust Italia PvE | Survival • Eventi • Build hold?
Read by the game's server browser, the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into [ITA] Rust Italia PvE | Survival • Eventi • Build?
In Rust, F1 opens the console: type client.connect 93.49.79.73:32015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/j8brGFVSxB.
