Rust Data

rustdata.spaceservers94.181.245.116:28016.ipynb

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Offline 94.181.245.116:28015 checked 9d ago

My Server Name

teams off moddedoxidehardcore

Connect

srv = rust.server("94.181.245.116:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 10:24 UTC18d ago 2 NaN running 0
1 Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
2 Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
3 Tue 29 Sep, 12:26 UTC29d ago 2 NaN 1 days 0
4 Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.181.245.116:28015
region
–
max players
100
group limit
teams off
wipe schedule
–
last wipe
10 Oct 2026, 10:24 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average5/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average3/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average0/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
5ShockRust | Blue | NoLimitno group limit · 153 on average32/500

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #15,326, in the top 69% of the ranked set.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 9 days 6 hours ago.

Server facts

What Rust version does My Server Name run?

Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 9 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 24 September 2026.

Where does My Server Name sit?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.181.245.116:28015 is its address.

Rules, settings, map

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. No group limit is published. Recorded as hardcore, Facepunch's most punishing mode. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on My Server Name?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

On what schedule does My Server Name wipe?

Irregular wipe times on My Server Name leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 17 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 2.5.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): 100 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join My Server Name?

Enter client.connect 94.181.245.116:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players 100 slots in total.
ts0
Group limit No teams: the setting is disabled.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,506 players 11,662 servers online