Online EU 95.129.179.233:28015 checked 8m ago
Capital of Villages
Connect
srv = rust.server("95.129.179.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW27d ago | 10 | NaN | running | 7 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 19541905
- map
- Procedural Map
- size
- 4500
- seed
- 19541905
Server
srv.info()- address
- 95.129.179.233:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 138/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 172 on average | 64/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 81/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 51/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 106/300 |
Quick answers
From the figures on this page.
Player counts
How does Capital of Villages compare in the rankings?
Ranked #1,679 on seven-day player hours, Capital of Villages is #662 in Europe and in the top 8% of all ranked servers.
What population does Capital of Villages carry?
Current row: 0 players on Capital of Villages, against 100 slots. Over the last seven days it averaged 3 players and peaked at 13. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 4 players.
About the server
How smoothly does Capital of Villages run?
Server fps over the last 48 hours averages 36; the floor is 21. Entity numbers reached 126,103, and that includes buildings, deployables and the rest. A high of 4,287 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Capital of Villages on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Capital of Villages. The protocol has to match before you can join, and Steam does the updating.
How reliable is Capital of Villages, and is it up?
The current sample puts Capital of Villages online. A restart about 5 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Capital of Villages run from?
With its EU tag, Capital of Villages lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.129.179.233:28015 is its address.
Rules, settings, map
Which settings and rules does Capital of Villages run?
The name Capital of Villages carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Plugins installed: Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on Capital of Villages?
The game generates the map on Capital of Villages: procedural, size 4,500, seed 19541905. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Capital of Villages wipe?
A single wipe each month, the force wipe, is all Capital of Villages does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 15 hours ago. The tags list wipes as monthly.
On Capital of Villages, what happens on wipe day?
The average peak over recent wipes is 10 players. Peak population on the latest wipe came 19 hours in.
Tags and filters
Which Rust Data filters and lists contain Capital of Villages?
These Rust Data lists include Capital of Villages: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Capital of Villages?
Read by the game's server browser, the tags Capital of Villages publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Capital of Villages?
The manual route: launch Rust, F1, then client.connect 95.129.179.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://m.vk.com/public192151412 is the website recorded for it.