Online 95.160.159.124:28015 checked 13m ago
Core Rust Server | No Decay | Yearly
Connect
srv = rust.server("95.160.159.124:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.160.159.124:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 20 Oct 2026, 11:02 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 83/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 25/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 83/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 132 on average | 146/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 59/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Core Rust Server | No Decay | Yearly rank?
Rank #15,353 on seven-day player hours for Core Rust Server | No Decay | Yearly, within the top 69% of all ranked servers.
How many players does Core Rust Server | No Decay | Yearly hold at once?
Current row: 0 players on Core Rust Server | No Decay | Yearly, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Core Rust Server | No Decay | Yearly run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Core Rust Server | No Decay | Yearly. Steam updates your game for you, but the protocol must match to join.
How reliable is Core Rust Server | No Decay | Yearly, and is it up?
Online is the state at the latest refresh for Core Rust Server | No Decay | Yearly. Over the last 7 full days the hours up number 54 of 168, 32%. The first row Rust Data holds for it is dated 20 October 2026.
In which location is Core Rust Server | No Decay | Yearly hosted?
There is no region published for Core Rust Server | No Decay | Yearly. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.160.159.124:28015.
Rules, settings, map
What rules and settings are recorded for Core Rust Server | No Decay | Yearly?
No gather rate appears in the name: Core Rust Server | No Decay | Yearly. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Core Rust Server | No Decay | Yearly loaded?
The game generates its map: procedural, on Core Rust Server | No Decay | Yearly.
Wipe data
On what schedule does Core Rust Server | No Decay | Yearly wipe?
Expect an estimate: Core Rust Server | No Decay | Yearly's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 8 days 15 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
Lists and tags
Which Rust Data filters and lists contain Core Rust Server | No Decay | Yearly?
On Rust Data, Core Rust Server | No Decay | Yearly appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Core Rust Server | No Decay | Yearly?
These tags are published by Core Rust Server | No Decay | Yearly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Core Rust Server | No Decay | Yearly?
In Rust, F1 opens the console: type client.connect 95.160.159.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.