Online EU 95.214.180.215:28015 checked 11m ago
Sivilic Main | MONTHLY
Connect
srv = rust.server("95.214.180.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:11 UTC FW28d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 2601001
- map
- Procedural Map
- size
- 3750
- seed
- 2601001
Server
srv.info()- address
- 95.214.180.215:28015
- region
- EU
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 321/350 |
| 1 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 2 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 221/250 |
| 3 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 161 on average | 123/350 |
| 4 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 168/400 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 101/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Sivilic Main | MONTHLY rank?
On seven-day player hours Sivilic Main | MONTHLY is #2,437 overall and #940 in Europe, inside the top 11% of all ranked servers.
What population does Sivilic Main | MONTHLY carry?
The sample now reads 0 players for Sivilic Main | MONTHLY, out of 150 slots. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 5 players.
Server facts
How smoothly does Sivilic Main | MONTHLY run?
Averaged over 48 hours: 45 server fps, never under 34. Buildings, deployables and all else in the world took the count as high as 117,127 entities. The memory field tops out at 3,730 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Sivilic Main | MONTHLY on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Sivilic Main | MONTHLY. Steam updates your game for you, but the protocol must match to join.
How reliable is Sivilic Main | MONTHLY, and is it up?
The current sample puts Sivilic Main | MONTHLY online. The uptime it reports puts the last restart about 14 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Sivilic Main | MONTHLY hosted?
With its EU tag, Sivilic Main | MONTHLY lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.214.180.215:28015.
Rules, settings, map
Which settings and rules does Sivilic Main | MONTHLY run?
You will not find a gather rate in the string Sivilic Main | MONTHLY. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Sivilic Main | MONTHLY loaded?
The game generates the map on Sivilic Main | MONTHLY: procedural, size 3,750, seed 2601001. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Sivilic Main | MONTHLY wipe, and on what schedule?
The only wipe Sivilic Main | MONTHLY takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 2 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on Sivilic Main | MONTHLY like?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 46 hours after it began.
Lists and tags
Where does Sivilic Main | MONTHLY appear among Rust Data lists and filters?
On Rust Data, Sivilic Main | MONTHLY appears in these lists: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Sivilic Main | MONTHLY?
Read by the game's server browser, the tags Sivilic Main | MONTHLY publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Sivilic Main | MONTHLY?
In Rust, F1 opens the console: type client.connect 95.214.180.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://sivilic.net is the website recorded for it.
