Offline 95.26.136.215:28015 checked 40d ago
Testing server
Connect
srv = rust.server("95.26.136.215:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.136.215:28015
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 18:36 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 6/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 158 on average | 54/500 |
Quick answers
From the figures on this page.
Player counts
What position does Testing server take in the server rankings?
Player hours over seven days put Testing server at #13,998, in the top – of the ranked set.
How full does Testing server run?
The current row shows Testing server offline; the last response was 40 days 10 hours ago.
Server facts
Which Rust version is Testing server on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Testing server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Testing server, and is it up?
The latest sample has Testing server offline, with a last sighting 40 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
In which location is Testing server hosted?
For Testing server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.26.136.215:28015 is its address.
Settings and map
What rules and settings are recorded for Testing server?
You will not find a gather rate in the string Testing server. The field for group size is empty. hardcore is the game mode here, and Facepunch's most punishing mode. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
On what schedule does Testing server wipe?
A rhythm cannot be read from the wipes of Testing server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 10 hours ago.
Lists and tags
Which lists on Rust Data hold Testing server, and which filters?
On Rust Data, Testing server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on Testing server hold?
Read by the game's server browser, the tags Testing server publishes are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): 1 slots in total; ts0 (Group limit): Teams are disabled; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Testing server?
In Rust, F1 opens the console: type client.connect 95.26.136.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.