Offline 95.26.136.240:28015 checked 40d ago
Testing server
Connect
srv = rust.server("95.26.136.240:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.136.240:28015
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 5/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 78/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Testing server rank?
Over the last seven days Testing server sits at #14,458 on player hours, in the top – of ranked servers.
What population does Testing server carry?
Offline now for Testing server, with the last sample 40 days 14 hours ago.
Server data
Which Rust version is Testing server on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Testing server. The protocol has to match before you can join, and Steam does the updating.
Is Testing server up, and what does its uptime show?
Offline now for Testing server, last seen 40 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 September 2026.
Where does Testing server sit?
No region is published by Testing server. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.26.136.240:28015 is its address.
Settings and map
What rules and settings are recorded for Testing server?
No gather rate appears in the name: Testing server. The field for group size is empty. hardcore is the game mode here, and The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Testing server?
The game generates its map: procedural, on Testing server.
Wipe schedule
When does Testing server wipe, and on what schedule?
The record for Testing server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 14 hours ago.
Tags, lists
Which lists on Rust Data hold Testing server, and which filters?
The Rust Data lists that Testing server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Testing server?
The game's server browser reads these tags from Testing server: gmhardcore (Game mode): A harsher ruleset: hardcore; mp1 (Max players): 1 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Testing server?
In Rust, F1 opens the console: type client.connect 95.26.136.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.