Offline 95.26.139.157:28015 checked 41d ago
Testing server
Connect
srv = rust.server("95.26.139.157:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.139.157:28015
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 0/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 3/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 176/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Testing server rank?
Over the last seven days Testing server sits at #13,341 on player hours, in the top – of ranked servers.
What population does Testing server carry?
The current row shows Testing server offline; the last response was 41 days 15 hours ago.
Server data
What is the Rust version on Testing server?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Testing server. Steam updates your game for you, but the protocol must match to join.
How reliable is Testing server, and is it up?
Offline now for Testing server, last seen 41 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.
In which location is Testing server hosted?
There is no region published for Testing server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.26.139.157:28015.
Rules, settings, map
Which rules apply on Testing server, and what settings?
No gather rate appears in the name: Testing server. Group limits do not appear in its data. Game mode hardcore, with this note: Facepunch's most punishing mode. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Testing server selected?
Testing server runs a procedural map, which the game generates.
Wipe data
On what schedule does Testing server wipe?
A rhythm cannot be read from the wipes of Testing server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 19 hours ago.
Tags, lists
Which lists on Rust Data hold Testing server, and which filters?
The Rust Data lists that Testing server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Testing server?
Read by the game's server browser, the tags Testing server publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp1 (Max players): The server lists 1 slots; ts0 (Group limit): No teams: the setting is disabled; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Testing server?
The manual route: launch Rust, F1, then client.connect 95.26.139.157:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.