Offline 95.26.144.93:28015 checked 41d ago
Testing server
Connect
srv = rust.server("95.26.144.93:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.144.93:28015
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 8 on average | 1/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 1/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 2/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Testing server rank?
Rank #13,961 on seven-day player hours for Testing server, within the top – of all ranked servers.
What population does Testing server carry?
The current row shows Testing server offline; the last response was 41 days 12 hours ago.
About the server
What is the Rust version on Testing server?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Testing server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Testing server, and is it up?
Offline now for Testing server, last seen 41 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 September 2026.
In which location is Testing server hosted?
There is no region published for Testing server. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.26.144.93:28015 is its address.
Rules, settings, map
Which settings and rules does Testing server run?
No gather rate appears in the name: Testing server. Group limits do not appear in its data. Game mode hardcore, with this note: The hardest mode Facepunch ships. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Testing server selected?
The game generates its map: procedural, on Testing server.
Wipe schedule
When does Testing server wipe, and how often?
Too few wipes are on record for Testing server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 44 days 3 hours ago.
Tags and filters
Which Rust Data filters and lists contain Testing server?
The Rust Data lists that Testing server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on Testing server hold?
The game's server browser reads these tags from Testing server: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp1 (Max players): 1 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Testing server?
The manual route: launch Rust, F1, then client.connect 95.26.144.93:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.