Offline 95.26.145.6:28015 checked 42d ago
Testing server
Connect
srv = rust.server("95.26.145.6:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.145.6:28015
- region
- –
- max players
- 1
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:49 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 9 on average | 8/100 |
| 1 | Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 2/50 |
| 2 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 3 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 4 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1/100 |
| 5 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
Quick answers
From the figures on this page.
Player counts
How does Testing server compare in the rankings?
Player hours over seven days put Testing server at #13,340, in the top – of the ranked set.
How many players does Testing server hold at once?
Offline now for Testing server, with the last sample 42 days 3 hours ago.
Server facts
What is the Rust version on Testing server?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Testing server. Steam updates your game for you, but the protocol must match to join.
Is Testing server up, and what does its uptime show?
The latest sample has Testing server offline, with a last sighting 42 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.
Which location does Testing server run from?
For Testing server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.26.145.6:28015.
Settings and map
Which rules apply on Testing server, and what settings?
No gather rate appears in the name: Testing server. The field for group size is empty. Recorded as hardcore, The hardest mode Facepunch ships. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Testing server?
The game generates its map: procedural, on Testing server.
Wipe data
On what schedule does Testing server wipe?
A rhythm cannot be read from the wipes of Testing server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 10 hours ago.
Tags and filters
Which Rust Data filters and lists contain Testing server?
These Rust Data lists include Testing server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on Testing server hold?
These tags are published by Testing server and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp1 (Max players): 1 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Testing server?
The manual route: launch Rust, F1, then client.connect 95.26.145.6:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.