Offline 95.55.182.217:28015 checked 35d ago
My Server Name
Connect
srv = rust.server("95.55.182.217:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.55.182.217:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 12:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(5)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 32/400 |
| 1 | [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 15 on average | 5/400 |
| 2 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 3/120 |
| 3 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 4/120 |
| 4 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 3/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Server Name rank?
Player hours over seven days put My Server Name at #13,234, in the top 57% of the ranked set.
How full does My Server Name run?
The current row shows My Server Name offline; the last response was 35 days 18 hours ago.
Server data
What is the Rust version on My Server Name?
The build is Rust network protocol 2633 and build 164530 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Server Name, and is it up?
My Server Name is offline at this refresh; the last response came 35 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does My Server Name sit?
No region is published by My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.55.182.217:28015.
Map and rules
Which rules apply on My Server Name, and what settings?
No gather rate appears in the name: My Server Name. The group limit sits at the default of 8 players. primitive is the game mode here, and guns are out, replaced by bows, spears and melee. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has My Server Name loaded?
My Server Name runs a procedural map, which the game generates.
Wipe data
When does My Server Name wipe, and on what schedule?
The record for My Server Name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 48 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold My Server Name, and which filters?
The Rust Data lists that My Server Name fits are: Modded Rust servers and Primitive Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on My Server Name hold?
The game's server browser reads these tags from My Server Name: gmprimitive (Game mode): No guns here; primitive rules mean bows, spears and melee; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to My Server Name?
In Rust, F1 opens the console: type client.connect 95.55.182.217:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.