Offline 97.247.19.87:28017 checked 2d ago
Hello Darkness Builder map
Connect
srv = rust.server("97.247.19.87:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 408953264
- map
- Procedural Map
- size
- 3000
- seed
- 408953264
Server
srv.info()- address
- 97.247.19.87:28017
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 07:39 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 15/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 3/50 |
| 2 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 5/30 |
| 3 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3/200 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 5 | CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 1/30 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hello Darkness Builder map rank?
Rank #9,393 on seven-day player hours for Hello Darkness Builder map, within the top 42% of all ranked servers.
What population does Hello Darkness Builder map carry?
The current row shows Hello Darkness Builder map offline; the last response was 2 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is Hello Darkness Builder map on?
Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness Builder map runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Hello Darkness Builder map, and is it up?
The latest sample has Hello Darkness Builder map offline, with a last sighting 2 days 12 hours ago. Over the last 2 full days the hours up number 4 of 48, 8%. The first row Rust Data holds for it is dated 26 October 2026.
Which location does Hello Darkness Builder map run from?
There is no region published for Hello Darkness Builder map. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 97.247.19.87:28017 is its address.
Map and rules
Which settings and rules does Hello Darkness Builder map run?
You will not find a gather rate in the string Hello Darkness Builder map. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Hello Darkness Builder map selected?
Size 3,000, seed 408953264: the procedural map on Hello Darkness Builder map, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Hello Darkness Builder map wipe, and on what schedule?
The record for Hello Darkness Builder map holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold Hello Darkness Builder map, and which filters?
On Rust Data, Hello Darkness Builder map appears in these lists: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Hello Darkness Builder map hold?
Read by the game's server browser, the tags Hello Darkness Builder map publishes are: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Hello Darkness Builder map?
In Rust, F1 opens the console: type client.connect 97.247.19.87:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.