Rust Data

rustdata.spaceservers97.98.224.207:28016.ipynb

Run all rust-data · live

‹ All servers

Online 97.98.224.207:28015 checked 23m ago

RUSTFALL | Zombie Apocalypse

moddedcarbon

Connect

srv = rust.server("97.98.224.207:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #14,724 # top 66%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct19 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:50 UTC FW26d ago 1 NaN running 1
1 Thu 1 Oct, 12:12 UTC26d ago 1 NaN 0.3 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 12345
Map of RUSTFALL | Zombie Apocalypse
map
Procedural Map
size
2500
seed
12345
Open on RustMaps

Server

srv.info()
address
97.98.224.207:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:50 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 162 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Quick answers

From the figures on this page.

Population data

What position does RUSTFALL | Zombie Apocalypse take in the server rankings?

Over the last seven days RUSTFALL | Zombie Apocalypse sits at #14,724 on player hours, in the top 66% of ranked servers.

How many players does RUSTFALL | Zombie Apocalypse hold at once?

Current row: 0 players on RUSTFALL | Zombie Apocalypse, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is RUSTFALL | Zombie Apocalypse on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RUSTFALL | Zombie Apocalypse. The protocol has to match before you can join, and Steam does the updating.

Is RUSTFALL | Zombie Apocalypse up, and what does its uptime show?

RUSTFALL | Zombie Apocalypse reports itself online at the current refresh. 75 of 168 hours up over the last 7 full days, or 45%. The first row Rust Data holds for it is dated 23 September 2026.

Which location does RUSTFALL | Zombie Apocalypse run from?

For RUSTFALL | Zombie Apocalypse, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 97.98.224.207:28015.

Map and rules

Which rules apply on RUSTFALL | Zombie Apocalypse, and what settings?

You will not find a gather rate in the string RUSTFALL | Zombie Apocalypse. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RUSTFALL | Zombie Apocalypse loaded?

The game generates the map on RUSTFALL | Zombie Apocalypse: procedural, size 2,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RUSTFALL | Zombie Apocalypse wipe, and how often?

A rhythm cannot be read from the wipes of RUSTFALL | Zombie Apocalypse on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 6 hours ago.

What is wipe day on RUSTFALL | Zombie Apocalypse like?

The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RUSTFALL | Zombie Apocalypse?

On Rust Data, RUSTFALL | Zombie Apocalypse appears in these lists: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on RUSTFALL | Zombie Apocalypse hold?

The game's server browser reads these tags from RUSTFALL | Zombie Apocalypse: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join RUSTFALL | Zombie Apocalypse?

The manual route: launch Rust, F1, then client.connect 97.98.224.207:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online