Online 97.98.224.207:28015 checked 23m ago
RUSTFALL | Zombie Apocalypse
Connect
srv = rust.server("97.98.224.207:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:50 UTC FW26d ago | 1 | NaN | running | 1 |
| 1 | Thu 1 Oct, 12:12 UTC26d ago | 1 | NaN | 0.3 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 12345
- map
- Procedural Map
- size
- 2500
- seed
- 12345
Server
srv.info()- address
- 97.98.224.207:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:50 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 162 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 39/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | CSL Scenery Budget Test | groups of 8+ · 85 on average | 0/500 |
Quick answers
From the figures on this page.
Population data
What position does RUSTFALL | Zombie Apocalypse take in the server rankings?
Over the last seven days RUSTFALL | Zombie Apocalypse sits at #14,724 on player hours, in the top 66% of ranked servers.
How many players does RUSTFALL | Zombie Apocalypse hold at once?
Current row: 0 players on RUSTFALL | Zombie Apocalypse, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is RUSTFALL | Zombie Apocalypse on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RUSTFALL | Zombie Apocalypse. The protocol has to match before you can join, and Steam does the updating.
Is RUSTFALL | Zombie Apocalypse up, and what does its uptime show?
RUSTFALL | Zombie Apocalypse reports itself online at the current refresh. 75 of 168 hours up over the last 7 full days, or 45%. The first row Rust Data holds for it is dated 23 September 2026.
Which location does RUSTFALL | Zombie Apocalypse run from?
For RUSTFALL | Zombie Apocalypse, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 97.98.224.207:28015.
Map and rules
Which rules apply on RUSTFALL | Zombie Apocalypse, and what settings?
You will not find a gather rate in the string RUSTFALL | Zombie Apocalypse. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RUSTFALL | Zombie Apocalypse loaded?
The game generates the map on RUSTFALL | Zombie Apocalypse: procedural, size 2,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RUSTFALL | Zombie Apocalypse wipe, and how often?
A rhythm cannot be read from the wipes of RUSTFALL | Zombie Apocalypse on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 6 hours ago.
What is wipe day on RUSTFALL | Zombie Apocalypse like?
The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain RUSTFALL | Zombie Apocalypse?
On Rust Data, RUSTFALL | Zombie Apocalypse appears in these lists: Modded Rust servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RUSTFALL | Zombie Apocalypse hold?
The game's server browser reads these tags from RUSTFALL | Zombie Apocalypse: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUSTFALL | Zombie Apocalypse?
The manual route: launch Rust, F1, then client.connect 97.98.224.207:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.