Rust Data

rustdata.spaceservers99.235.133.57:28016.ipynb

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Offline NA 99.235.133.57:28015 checked 2d ago

The Island | Build & Combat Practice

Connect

srv = rust.server("99.235.133.57:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #10,563 # top 47% · #1309 in NA
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 481981
Map of The Island | Build & Combat Practice
map
Procedural Map
size
4000
seed
481981
Open on RustMaps

Server

srv.info()
address
99.235.133.57:28015
region
NA
max players
20
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 20:39 UTC
hostname
–
first seen
14 Oct 2026

About this server · in its own words

print(srv.description)
20-player practice server. Free building. Owner supplies combat gear. Helicopter and Bradley practice.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average26/999
1Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average8/150
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average6/200
3Together We Rust | Build ServerNA · groups of 8+ · 2 on average1/125
4Builders Like UsNA · groups of 32+ · monthly · 2 on average5/100
5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average1/50

Quick answers

From the figures on this page.

Player counts

What position does The Island | Build & Combat Practice take in the server rankings?

Ranked #10,563 on seven-day player hours, The Island | Build & Combat Practice is #1,309 in North America and in the top 47% of all ranked servers.

What population does The Island | Build & Combat Practice carry?

The Island | Build & Combat Practice returns no live count at this refresh, having last been seen 2 days 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

Which Rust version is The Island | Build & Combat Practice on?

Rust network protocol 2635 and build 168909 on Windows is what The Island | Build & Combat Practice runs. Joining needs the same protocol on your game; Steam handles the update.

Is The Island | Build & Combat Practice up, and what does its uptime show?

Offline now for The Island | Build & Combat Practice, last seen 2 days 4 hours ago. 64 of 168 hours up over the last 7 full days, or 38%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does The Island | Build & Combat Practice sit?

In North America, The Island | Build & Combat Practice lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.235.133.57:28015.

Settings and map

Which rules apply on The Island | Build & Combat Practice, and what settings?

You will not find a gather rate in the string The Island | Build & Combat Practice. No custom cap; the default of 8 players per group stands. combat training is the game mode here, and loot handed out for aim and PvP practice. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has The Island | Build & Combat Practice selected?

The Island | Build & Combat Practice runs a procedural map of size 4,000 with seed 481981, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does The Island | Build & Combat Practice wipe?

The record for The Island | Build & Combat Practice holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 14 hours ago.

Tags and filters

Where does The Island | Build & Combat Practice appear among Rust Data lists and filters?

The Rust Data lists that The Island | Build & Combat Practice fits are: Rust aim training servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

Which meanings do the tags on The Island | Build & Combat Practice hold?

These tags are published by The Island | Build & Combat Practice and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^d (Combat training): Practise aim and PvP; the loot is provided; ^k (Build server): Practise base building and design here; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into The Island | Build & Combat Practice?

Enter client.connect 99.235.133.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^d
Combat training Practise aim and PvP; the loot is provided.
^k
Build server Practise base building and design here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online