Online 99.249.143.10:28018 checked 8m ago
Fields Of Rust PVE 10X (lightly modded)
Connect
srv = rust.server("99.249.143.10:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 19:53 UTC, in 49m. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 49m | Thu 29 Oct, 19:53 UTC | wipe |
| 1 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 0h | Thu 12 Nov, 19:53 UTC | wipe |
| 3 | 28d 0h | Thu 26 Nov, 19:53 UTC | wipe |
| 4 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 0h | Thu 10 Dec, 19:53 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 19:53 UTC13d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:34 UTC FW27d ago | 8 | halved by day 3 | 14 days | 1 |
| 2 | Fri 18 Sep, 00:40 UTC41d ago | 6 | halved by day 10 | 13.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1337
- map
- Procedural Map
- size
- 3700
- seed
- 1337
Server
srv.info()- address
- 99.249.143.10:28018
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 19:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty PVE X10 | Chill Survival | groups of 8+ · 10x · biweekly · 2 on average | 1/200 |
| 1 | Rust CPT Domination 10x PVE | groups of 8+ · 10x · biweekly · 2 on average | 4/60 |
| 2 | PVE Relax|Event|X5|InstantCraft|NPC|Bank | EU · groups of 10+ · 5x · biweekly · 9 on average | 13/250 |
| 3 | Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers | groups of 25+ · 10x · monthly · 7 on average | 10/100 |
| 4 | 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 2/50 |
| 5 | 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H | groups of 10+ · 10x · monthly · 1 on average | 4/500 |
Quick answers
From the figures on this page.
Population
What position does Fields Of Rust PVE 10X (lightly modded) take in the server rankings?
Rank #3,062 on seven-day player hours for Fields Of Rust PVE 10X (lightly modded), within the top 14% of all ranked servers.
What population does Fields Of Rust PVE 10X (lightly modded) carry?
Fields Of Rust PVE 10X (lightly modded) reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Peak hour in the last 48 hours: 12:00 UTC, mean 3 players.
Server data
How well does Fields Of Rust PVE 10X (lightly modded) perform?
Averaged over 48 hours: 81 server fps, never under 18. Buildings, deployables and all else in the world took the count as high as 98,804 entities. The memory field tops out at 7,169 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Fields Of Rust PVE 10X (lightly modded) run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Fields Of Rust PVE 10X (lightly modded). Joining needs the same protocol on your game; Steam handles the update.
How reliable is Fields Of Rust PVE 10X (lightly modded), and is it up?
Online is the state at the latest refresh for Fields Of Rust PVE 10X (lightly modded). A restart about 6 days ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Fields Of Rust PVE 10X (lightly modded) run from?
There is no region published for Fields Of Rust PVE 10X (lightly modded). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 99.249.143.10:28018 is its address.
Map and rules
What rules and settings are recorded for Fields Of Rust PVE 10X (lightly modded)?
10x gather is what the name states, and the name is Fields Of Rust PVE 10X (lightly modded). Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Fields Of Rust PVE 10X (lightly modded) selected?
Size 3,700, seed 1337: the procedural map on Fields Of Rust PVE 10X (lightly modded), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Fields Of Rust PVE 10X (lightly modded) wipe?
The prediction follows the tag, because Fields Of Rust PVE 10X (lightly modded)'s wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Thursday 29 October at 19:53 UTC. The world it runs now was generated 13 days 23 hours ago. The tags list a two-weekly wipe cycle.
On Fields Of Rust PVE 10X (lightly modded), what happens on wipe day?
The average peak over recent wipes is 6 players. Peak population on the latest wipe came 28 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 6.5.
Tags, lists
Which lists on Rust Data hold Fields Of Rust PVE 10X (lightly modded), and which filters?
On Rust Data, Fields Of Rust PVE 10X (lightly modded) appears in these lists: Modded Rust servers, 10x Rust servers: the live sample, Servers with build or creative tags and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on Fields Of Rust PVE 10X (lightly modded)?
The game's server browser reads these tags from Fields Of Rust PVE 10X (lightly modded): gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^k (Build server): A place to design and practise bases; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Fields Of Rust PVE 10X (lightly modded)?
Enter client.connect 99.249.143.10:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/kUeYFZ5HTa is the website recorded for it.
