Online 109.71.254.150:28015 checked 13m ago
Rusty PVE X10 | Chill Survival
Connect
srv = rust.server("109.71.254.150:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 15:28 UTC, in 1d 12h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 12h | Fri 30 Oct, 15:28 UTC | wipe |
| 1 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 12h | Fri 13 Nov, 15:28 UTC | wipe |
| 3 | 29d 12h | Fri 27 Nov, 15:28 UTC | wipe |
| 4 | 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 12h | Fri 11 Dec, 15:28 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 15:28 UTC12d ago | 10 | NaN | running | 5 |
| 1 | Fri 2 Oct, 15:38 UTC26d ago | 13 | halved by day 12 | 14 days | 0 |
| 2 | Sat 19 Sep, 09:10 UTC39d ago | 12 | held half | 13.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5500 · seed 1337
- map
- Procedural Map
- size
- 5500
- seed
- 1337
Server
srv.info()- address
- 109.71.254.150:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 15:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rust CPT Domination 10x PVE | groups of 8+ · 10x · biweekly · 2 on average | 0/60 |
| 1 | Fields Of Rust PVE 10X (lightly modded) | groups of 8+ · 10x · biweekly · 1 on average | 0/100 |
| 2 | PVE Relax|Event|X5|InstantCraft|NPC|Bank | EU · groups of 10+ · 5x · biweekly · 8 on average | 0/250 |
| 3 | Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers | groups of 25+ · 10x · monthly · 7 on average | 6/100 |
| 4 | 10x PVE | Build & Chill | Deep Sea building | EU · groups of 10+ · 10x · monthly · 3 on average | 2/50 |
| 5 | [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 | EU · groups of 8+ · 10x · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
What position does Rusty PVE X10 | Chill Survival take in the server rankings?
Over the last seven days Rusty PVE X10 | Chill Survival sits at #2,151 on player hours, in the top 10% of ranked servers.
What population does Rusty PVE X10 | Chill Survival carry?
Rusty PVE X10 | Chill Survival reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 2 players and peaked at 12. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 11 players.
About the server
How well does Rusty PVE X10 | Chill Survival perform?
Averaged over 48 hours: 42 server fps, never under 20. Buildings, deployables and all else in the world took the count as high as 231,435 entities. The memory field tops out at 6,585 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rusty PVE X10 | Chill Survival?
Rust network protocol 2635 and build 168909 on Linux is what Rusty PVE X10 | Chill Survival runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rusty PVE X10 | Chill Survival, and is it up?
The current sample puts Rusty PVE X10 | Chill Survival online. A restart about 20 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Rusty PVE X10 | Chill Survival sit?
No region is published by Rusty PVE X10 | Chill Survival. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.71.254.150:28015 is its address.
Settings and map
Which settings and rules does Rusty PVE X10 | Chill Survival run?
10x gather is what the name states, and the name is Rusty PVE X10 | Chill Survival. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and no gathering, just sandbox building. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rusty PVE X10 | Chill Survival selected?
Rusty PVE X10 | Chill Survival runs a procedural map of size 5,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rusty PVE X10 | Chill Survival wipe?
Too few wipes are on record for Rusty PVE X10 | Chill Survival to confirm its schedule, so the tag drives the prediction. Friday 30 October at 15:28 UTC is when the next wipe is due. This world was created 12 days 11 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on Rusty PVE X10 | Chill Survival like?
Recent wipes averaged 12 players at their peak. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 12 in the other cases.
Tags, lists
Which lists on Rust Data hold Rusty PVE X10 | Chill Survival, and which filters?
The Rust Data lists that Rusty PVE X10 | Chill Survival fits are: Modded Rust servers, 10x Rust servers: the live sample, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on Rusty PVE X10 | Chill Survival?
These tags are published by Rusty PVE X10 | Chill Survival and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^c (Creative): Nothing to gather; build freely; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rusty PVE X10 | Chill Survival?
Enter client.connect 109.71.254.150:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/BP7ea2UdmE.
