Rust Data

rustdata.spaceservers99.76.200.68:28016.ipynb

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Online 99.76.200.68:28015 checked 12m ago

Charlie (no decay)

monthly wipes

Connect

srv = rust.server("99.76.200.68:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak 1
rank #8,089 # top 36%
last wipe 23d ago # monthly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 00:36 UTC23d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345678
Map of Charlie (no decay)
map
Procedural Map
size
4500
seed
12345678
Open on RustMaps

Server

srv.info()
address
99.76.200.68:28015
region
–
max players
8
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 00:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 210 on average235/275
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average165/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 153 on average246/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average135/200
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average127/300

Quick answers

From the figures on this page.

Population

What position does Charlie (no decay) take in the server rankings?

Player hours over seven days put Charlie (no decay) at #8,089, in the top 36% of the ranked set.

How full does Charlie (no decay) run?

Charlie (no decay) reports 0 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on Charlie (no decay)?

Server fps over the last 48 hours averages 83; the floor is 66. The entity count peaked at 115,716, covering buildings, deployables and the rest of the world. Memory peaked at 4,245 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Charlie (no decay)?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Charlie (no decay). Joining needs the same protocol on your game; Steam handles the update.

Is Charlie (no decay) up, and what does its uptime show?

The current sample puts Charlie (no decay) online. The uptime it reports puts the last restart about 3 days ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Charlie (no decay) hosted?

For Charlie (no decay), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.76.200.68:28015 is its address.

Map and rules

Which settings and rules does Charlie (no decay) run?

The name Charlie (no decay) carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Charlie (no decay)?

Size 4,500, seed 12345678: the procedural map on Charlie (no decay), generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Charlie (no decay) wipe, and on what schedule?

A single wipe each month, the force wipe, is all Charlie (no decay) does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 23 days 20 hours ago. Its tags carry a monthly wipe schedule.

On Charlie (no decay), what happens on wipe day?

Recent wipes averaged 2 players at their peak. 16 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Charlie (no decay) appear among Rust Data lists and filters?

These Rust Data lists include Charlie (no decay): Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Charlie (no decay)?

The game's server browser reads these tags from Charlie (no decay): gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Charlie (no decay)?

Enter client.connect 99.76.200.68:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,849 players 11,834 servers online