Rust Data

rustdata.spaceservers102.39.59.100:28016.ipynb

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Online 102.39.59.100:28015 checked 9m ago

Petrie PvP

moddedoxide

Connect

srv = rust.server("102.39.59.100:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 3
rank #10,310 # top 46%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 10:16 UTC2d ago 3 NaN running 0
1 Mon 19 Oct, 22:35 UTC9d ago 3 halved by day 1 7.5 days 1
2 Mon 19 Oct, 12:45 UTC10d ago 3 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
102.39.59.100:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 10:16 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 728 on average1253/1500
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 220 on average338/500
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average148/400
3DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 71 on average124/250
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average96/400
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average43/75

Quick answers

From the figures on this page.

Population

How does Petrie PvP compare in the rankings?

Player hours over seven days put Petrie PvP at #10,310, in the top 46% of the ranked set.

How full does Petrie PvP run?

Petrie PvP reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 3.

About the server

What Rust version does Petrie PvP run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Petrie PvP. The protocol has to match before you can join, and Steam does the updating.

How reliable is Petrie PvP, and is it online now?

Online is the state at the latest refresh for Petrie PvP. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does Petrie PvP sit?

No region is published by Petrie PvP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 102.39.59.100:28015.

Map and rules

Which rules apply on Petrie PvP, and what settings?

The name Petrie PvP carries no gather rate. The group limit sits at the default of 8 players. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Petrie PvP wipe, and how often?

Petrie PvP wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 9 hours ago, and that is the one in play.

On Petrie PvP, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which Rust Data filters and lists contain Petrie PvP?

On Rust Data, Petrie PvP appears in these lists: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Petrie PvP hold?

The game's server browser reads these tags from Petrie PvP: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Petrie PvP?

The manual route: launch Rust, F1, then client.connect 102.39.59.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,368 players 11,855 servers online