Rust Data

rustdata.spaceservers104.129.132.129:28024.ipynb

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Online 104.129.132.129:28025 checked 6m ago

TMD Test [Whitelist Only]

quad biweekly wipes moddedoxidepve

Connect

srv = rust.server("104.129.132.129:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #8,798 # top 39%
last wipe 7d ago # biweekly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, and #463 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap6.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
120d 10hThu 19 Nov, 03:05 UTCwipe
235d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 03:05 UTC7d ago 2 NaN running 1
1 Sun 18 Oct, 19:18 UTC10d ago 1 halved by day 1 3.3 days 0
2 Thu 8 Oct, 00:48 UTC21d ago 1 halved by day 1 10.8 days 0
3 Thu 1 Oct, 22:03 UTC FW27d ago 2 halved by day 1 6.1 days 0
4 Tue 29 Sep, 19:54 UTC29d ago 0 NaN 2.1 days 0
5 Thu 17 Sep, 18:15 UTC41d ago 1 halved by day 1 12.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of TMD Test [Whitelist Only]
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
104.129.132.129:28025
region
–
max players
10
group limit
quad
wipe schedule
biweekly
last wipe
22 Oct 2026, 03:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1/50
1[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average2/51
2Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1/50
3Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average20/140
4[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average4/50
5PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average3/100

Quick answers

From the figures on this page.

Player counts

What position does TMD Test [Whitelist Only] take in the server rankings?

Over the last seven days TMD Test [Whitelist Only] sits at #8,798 on player hours, in the top 39% of ranked servers. Within the quad group, its rank is #463.

How many players does TMD Test [Whitelist Only] hold at once?

The sample now reads 0 players for TMD Test [Whitelist Only], out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 0 players.

Server facts

How smoothly does TMD Test [Whitelist Only] run?

Server fps over the last 48 hours averages 30; the floor is 29. Buildings, deployables and all else in the world took the count as high as 121,633 entities. The memory field tops out at 5,475 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on TMD Test [Whitelist Only]?

Version Rust network protocol 2635 and build 168909 on Linux is reported by TMD Test [Whitelist Only]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TMD Test [Whitelist Only], and is it up?

The current sample puts TMD Test [Whitelist Only] online. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does TMD Test [Whitelist Only] run from?

For TMD Test [Whitelist Only], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.129.132.129:28025.

Rules, settings, map

Which settings and rules does TMD Test [Whitelist Only] run?

The name TMD Test [Whitelist Only] carries no gather rate. Up to 4 players may share a group (quad). Recorded as roleplay, jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on TMD Test [Whitelist Only]?

The game generates the map on TMD Test [Whitelist Only]: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

When does TMD Test [Whitelist Only] wipe, and how often?

The tag sets the prediction: TMD Test [Whitelist Only] has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 7 days 13 hours ago. The tags list a two-weekly wipe cycle.

What is wipe day on TMD Test [Whitelist Only] like?

Across recent wipes the busiest point averaged 1 players. 16 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags and filters

Which lists on Rust Data hold TMD Test [Whitelist Only], and which filters?

These Rust Data lists include TMD Test [Whitelist Only]: Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on TMD Test [Whitelist Only] hold?

These tags are published by TMD Test [Whitelist Only] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TMD Test [Whitelist Only]?

The manual route: launch Rust, F1, then client.connect 104.129.132.129:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.themonsterden.net/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online