Online 104.129.132.129:28025 checked 6m ago
TMD Test [Whitelist Only]
Connect
srv = rust.server("104.129.132.129:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers, and #463 of the quad servers (top 56%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 10h | Thu 19 Nov, 03:05 UTC | wipe |
| 2 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 03:05 UTC7d ago | 2 | NaN | running | 1 |
| 1 | Sun 18 Oct, 19:18 UTC10d ago | 1 | halved by day 1 | 3.3 days | 0 |
| 2 | Thu 8 Oct, 00:48 UTC21d ago | 1 | halved by day 1 | 10.8 days | 0 |
| 3 | Thu 1 Oct, 22:03 UTC FW27d ago | 2 | halved by day 1 | 6.1 days | 0 |
| 4 | Tue 29 Sep, 19:54 UTC29d ago | 0 | NaN | 2.1 days | 0 |
| 5 | Thu 17 Sep, 18:15 UTC41d ago | 1 | halved by day 1 | 12.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1/50 |
| 1 | [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 3 on average | 2/51 |
| 2 | Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1/50 |
| 3 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 20/140 |
| 4 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 4/50 |
| 5 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
What position does TMD Test [Whitelist Only] take in the server rankings?
Over the last seven days TMD Test [Whitelist Only] sits at #8,798 on player hours, in the top 39% of ranked servers. Within the quad group, its rank is #463.
How many players does TMD Test [Whitelist Only] hold at once?
The sample now reads 0 players for TMD Test [Whitelist Only], out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 0 players.
Server facts
How smoothly does TMD Test [Whitelist Only] run?
Server fps over the last 48 hours averages 30; the floor is 29. Buildings, deployables and all else in the world took the count as high as 121,633 entities. The memory field tops out at 5,475 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on TMD Test [Whitelist Only]?
Version Rust network protocol 2635 and build 168909 on Linux is reported by TMD Test [Whitelist Only]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TMD Test [Whitelist Only], and is it up?
The current sample puts TMD Test [Whitelist Only] online. The uptime it reports puts the last restart about 7 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does TMD Test [Whitelist Only] run from?
For TMD Test [Whitelist Only], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.129.132.129:28025.
Rules, settings, map
Which settings and rules does TMD Test [Whitelist Only] run?
The name TMD Test [Whitelist Only] carries no gather rate. Up to 4 players may share a group (quad). Recorded as roleplay, jobs, towns and rules for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on TMD Test [Whitelist Only]?
The game generates the map on TMD Test [Whitelist Only]: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
When does TMD Test [Whitelist Only] wipe, and how often?
The tag sets the prediction: TMD Test [Whitelist Only] has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 7 days 13 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on TMD Test [Whitelist Only] like?
Across recent wipes the busiest point averaged 1 players. 16 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Which lists on Rust Data hold TMD Test [Whitelist Only], and which filters?
These Rust Data lists include TMD Test [Whitelist Only]: Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on TMD Test [Whitelist Only] hold?
These tags are published by TMD Test [Whitelist Only] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TMD Test [Whitelist Only]?
The manual route: launch Rust, F1, then client.connect 104.129.132.129:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.themonsterden.net/ is the website recorded for it.