Rust Data

rustdata.spaceservers104.167.29.159:28036.ipynb

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Online 104.167.29.159:28035 checked 3h ago

Fritzproject Rust | PVE x10 Events

10x weekly wipes moddedoxidepve

Connect

srv = rust.server("104.167.29.159:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #8,185 # top 37%
last wipe 10d ago # weekly schedule
next wipe 3d 19h # Sun 1 Nov, 15:43 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 15:43 UTC, in 3d 19h. # Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
03d 19hSun 1 Nov, 15:43 UTCwipe
17d 22hThu 5 Nov, 19:00 UTCFW force wipe
210d 19hSun 8 Nov, 15:43 UTCwipe
317d 19hSun 15 Nov, 15:43 UTCwipe
424d 19hSun 22 Nov, 15:43 UTCwipe
531d 19hSun 29 Nov, 15:43 UTCwipe
635d 22hThu 3 Dec, 19:00 UTCFW force wipe
738d 19hSun 6 Dec, 15:43 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 15:43 UTC10d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2147483647
Map of Fritzproject Rust | PVE x10 Events
map
Custom Map
size
4500
seed
2147483647

Server

srv.info()
address
104.167.29.159:28035
region
–
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
18 Oct 2026, 15:43 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average10/200
1[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average6/50
2RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 10x · weekly · 1 on average2/101
3RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average5/101
4RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average6/101
5CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average4/100

Quick answers

From the figures on this page.

Population data

What position does Fritzproject Rust | PVE x10 Events take in the server rankings?

Over the last seven days Fritzproject Rust | PVE x10 Events sits at #8,185 on player hours, in the top 37% of ranked servers.

How full does Fritzproject Rust | PVE x10 Events run?

Fritzproject Rust | PVE x10 Events reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3.

About the server

How smoothly does Fritzproject Rust | PVE x10 Events run?

Server fps over the last 48 hours averages 85; the floor is 38. The entity count peaked at 120,989, covering buildings, deployables and the rest of the world. The memory field tops out at 6,536 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Fritzproject Rust | PVE x10 Events run?

Rust network protocol 2635 and build 168909 on Linux is what Fritzproject Rust | PVE x10 Events runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Fritzproject Rust | PVE x10 Events, and is it up?

Fritzproject Rust | PVE x10 Events reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 19 hours ago. Over the last 7 full days the hours up number 77 of 168, 46%. Rust Data logged it first on 17 October 2026.

Where does Fritzproject Rust | PVE x10 Events sit?

There is no region published for Fritzproject Rust | PVE x10 Events. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.167.29.159:28035 is its address.

Map and rules

What rules and settings are recorded for Fritzproject Rust | PVE x10 Events?

The name carries the figure: Fritzproject Rust | PVE x10 Events runs 10x gather. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Fritzproject Rust | PVE x10 Events selected?

The game generates the map on Fritzproject Rust | PVE x10 Events: procedural, size 4,500, seed 2147483647. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

When does Fritzproject Rust | PVE x10 Events wipe, and how often?

The tag sets the prediction: Fritzproject Rust | PVE x10 Events has too few wipes on record to confirm its schedule. On Sunday 1 November at 15:43 UTC the next wipe is due. The world it runs now was generated 10 days 4 hours ago. Its tags carry a weekly wipe schedule.

What is wipe day on Fritzproject Rust | PVE x10 Events like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 2 hours after it began.

Lists and tags

Which lists on Rust Data hold Fritzproject Rust | PVE x10 Events, and which filters?

These Rust Data lists include Fritzproject Rust | PVE x10 Events: Modded Rust servers, 10x Rust servers: the live sample and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meanings do the tags on Fritzproject Rust | PVE x10 Events hold?

These tags are published by Fritzproject Rust | PVE x10 Events and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Fritzproject Rust | PVE x10 Events?

Enter client.connect 104.167.29.159:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online