Offline 114.33.50.102:8964 checked 36d ago
[TW][PVE] PreuBen - Build, Survive
Connect
srv = rust.server("114.33.50.102:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.33.50.102:8964
- region
- –
- max players
- 64
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Sep 2026, 08:35 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老 | EA · groups of 8+ · 1 on average | 1/100 |
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 12/200 |
| 2 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1/50 |
| 3 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 4 | CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 0/30 |
| 5 | BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population data
How does [TW][PVE] PreuBen - Build, Survive compare in the rankings?
Player hours over seven days put [TW][PVE] PreuBen - Build, Survive at #10,019, in the top 44% of the ranked set.
What population does [TW][PVE] PreuBen - Build, Survive carry?
Offline now for [TW][PVE] PreuBen - Build, Survive, with the last sample 36 days 3 hours ago.
Server facts
What is the Rust version on [TW][PVE] PreuBen - Build, Survive?
Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [TW][PVE] PreuBen - Build, Survive, and is it up?
[TW][PVE] PreuBen - Build, Survive is offline at this refresh; the last response came 36 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.
Where does [TW][PVE] PreuBen - Build, Survive sit?
No region tag is published by [TW][PVE] PreuBen - Build, Survive, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 114.33.50.102:8964 is its address.
Settings and map
What rules and settings are recorded for [TW][PVE] PreuBen - Build, Survive?
The name [TW][PVE] PreuBen - Build, Survive carries no gather rate. The group limit sits at the default of 8 players. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on [TW][PVE] PreuBen - Build, Survive?
A procedural map runs on [TW][PVE] PreuBen - Build, Survive, generated by the game.
Wipe schedule
On what schedule does [TW][PVE] PreuBen - Build, Survive wipe?
The next wipe for [TW][PVE] PreuBen - Build, Survive is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 55 days 4 hours ago. A monthly wipe schedule is published in its tags.
Tags, lists
Where does [TW][PVE] PreuBen - Build, Survive appear among Rust Data lists and filters?
These Rust Data lists include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [TW][PVE] PreuBen - Build, Survive?
The game's server browser reads these tags from [TW][PVE] PreuBen - Build, Survive: gmrust (Game mode): Rust survival in its standard form; mp64 (Max players): 64 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore: death costs you only part of your inventory; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [TW][PVE] PreuBen - Build, Survive?
Enter client.connect 114.33.50.102:8964 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.