Offline 115.70.101.206:28015 checked 23d ago
Local Aim Practice
Connect
srv = rust.server("115.70.101.206:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 115.70.101.206:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 10:48 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 1 | Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0/16 |
| 2 | EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
| 4 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 1/15 |
| 5 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Local Aim Practice rank?
Rank #15,953 on seven-day player hours for Local Aim Practice, within the top 71% of all ranked servers.
What population does Local Aim Practice carry?
Local Aim Practice returns no live count at this refresh, having last been seen 23 days 21 hours ago.
Server facts
What is the Rust version on Local Aim Practice?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Local Aim Practice. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Aim Practice, and is it up?
Offline now for Local Aim Practice, last seen 23 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is Local Aim Practice hosted?
There is no region published for Local Aim Practice. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 115.70.101.206:28015 is its address.
Rules, settings, map
Which rules apply on Local Aim Practice, and what settings?
No gather rate appears in the name: Local Aim Practice. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Local Aim Practice selected?
A procedural map runs on Local Aim Practice, generated by the game.
Wipes and dates
When does Local Aim Practice wipe, and on what schedule?
Too few wipes are on record for Local Aim Practice to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 10 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Local Aim Practice, and which filters?
These Rust Data lists include Local Aim Practice: Rust aim training servers and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Aim Practice?
Read by the game's server browser, the tags Local Aim Practice publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Local Aim Practice?
The manual route: launch Rust, F1, then client.connect 115.70.101.206:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.