Online 118.27.228.193:28015 checked 9m ago
[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】
Connect
srv = rust.server("118.27.228.193:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 23:58 UTC6d ago | 19 | NaN | running | 0 |
| 1 | Thu 1 Oct, 22:04 UTC FW27d ago | 23 | halved by day 9 | 21.1 days | 3 |
| 2 | Thu 17 Sep, 22:19 UTC41d ago | 13 | held half | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1711208204
- map
- Procedural Map
- size
- 3500
- seed
- 1711208204
Server
srv.info()- address
- 118.27.228.193:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 00:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 47/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 39/100 |
| 2 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 20/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 37/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 14/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17/88 |
Quick answers
From the figures on this page.
Population
How does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 compare in the rankings?
Rank #1,075 on seven-day player hours for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, within the top 5% of all ranked servers.
How many players does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hold at once?
[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 8 players and peaked at 22. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 13 players.
Server data
How well does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 perform?
Averaged over 48 hours: 55 server fps, never under 35. Buildings, deployables and all else in the world took the count as high as 125,632 entities. A high of 4,158 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. Steam updates your game for you, but the protocol must match to join.
How reliable is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and is it up?
The current sample puts [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online. A restart about 10 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 hosted?
Its name points to Asia, but [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 118.27.228.193:28015 is its address.
Rules, settings, map
Which rules apply on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and what settings?
You will not find a gather rate in the string [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 selected?
The game generates the map on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: procedural, size 3,500, seed 1711208204. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wipe, and how often?
No next wipe can be predicted for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 17 hours ago.
What is wipe day on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 like?
The average peak over recent wipes is 18 players. 6 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 9 in the other cases.
Tags, lists
Which Rust Data filters and lists contain [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
On Rust Data, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
Read by the game's server browser, the tags [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?
In Rust, F1 opens the console: type client.connect 118.27.228.193:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/3zmC5unVD2 is the website recorded for it.