Offline 120.235.63.213:28015 checked 27d ago
[PVE]PZX的PVE模式小型服务器
Connect
srv = rust.server("120.235.63.213:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 03:21 UTC27d ago | 0 | NaN | running | 1 |
| 1 | Wed 30 Sep, 12:48 UTC29d ago | 1 | NaN | 1.6 days | 1 |
| 2 | Sun 27 Sep, 06:09 UTC32d ago | 1 | NaN | 3.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 120.235.63.213:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:21 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 42/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 38/100 |
| 2 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 24/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 27/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 11/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
Quick answers
From the figures on this page.
Population data
How does [PVE]PZX的PVE模式小型服务器 compare in the rankings?
Player hours over seven days put [PVE]PZX的PVE模式小型服务器 at #15,927, in the top 69% of the ranked set.
How full does [PVE]PZX的PVE模式小型服务器 run?
[PVE]PZX的PVE模式小型服务器 returns no live count at this refresh, having last been seen 27 days 14 hours ago.
Server facts
What is the Rust version on [PVE]PZX的PVE模式小型服务器?
The build is Rust network protocol 2633 and build 162929 on Windows, run by [PVE]PZX的PVE模式小型服务器. The protocol has to match before you can join, and Steam does the updating.
How reliable is [PVE]PZX的PVE模式小型服务器, and is it online now?
Offline now for [PVE]PZX的PVE模式小型服务器, last seen 27 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 26 September 2026.
Where does [PVE]PZX的PVE模式小型服务器 sit?
The name of [PVE]PZX的PVE模式小型服务器 points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 120.235.63.213:28015 is its address.
Rules, settings, map
What rules and settings are recorded for [PVE]PZX的PVE模式小型服务器?
No gather rate appears in the name: [PVE]PZX的PVE模式小型服务器. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
Which map has [PVE]PZX的PVE模式小型服务器 selected?
[PVE]PZX的PVE模式小型服务器 runs a procedural map, which the game generates.
Wipe data
When does [PVE]PZX的PVE模式小型服务器 wipe, and how often?
[PVE]PZX的PVE模式小型服务器 wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 14 hours ago.
What is wipe day on [PVE]PZX的PVE模式小型服务器 like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold [PVE]PZX的PVE模式小型服务器, and which filters?
On Rust Data, [PVE]PZX的PVE模式小型服务器 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [PVE]PZX的PVE模式小型服务器 hold?
These tags are published by [PVE]PZX的PVE模式小型服务器 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [PVE]PZX的PVE模式小型服务器?
The manual route: launch Rust, F1, then client.connect 120.235.63.213:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.