Offline OC 125.236.230.198:28038 checked 17h ago
State of Flux | Test Server
Connect
srv = rust.server("125.236.230.198:28039")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers, top 75% in OC. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 07:04 UTC2d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 36 on average | 23/2000 |
| 1 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 2/200 |
| 2 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 9 on average | 2/200 |
| 3 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 7 on average | 3/100 |
| 4 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 2/30 |
| 5 | BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
What position does State of Flux | Test Server take in the server rankings?
Ranked #10,312 on seven-day player hours, State of Flux | Test Server is #160 in Oceania and in the top 46% of all ranked servers.
How many players does State of Flux | Test Server hold at once?
The current row shows State of Flux | Test Server offline; the last response was 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does State of Flux | Test Server run?
Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 168,552, covering buildings, deployables and the rest of the world. The memory field tops out at 5,760 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on State of Flux | Test Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by State of Flux | Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is State of Flux | Test Server, and is it up?
Offline now for State of Flux | Test Server, last seen 17 hours ago. The uptime it reports puts the last restart about 45 hours ago. Uptime of 32% across the last 7 full days: 54 hours of 168. Rust Data logged it first on 4 October 2026.
Where does State of Flux | Test Server sit?
In Oceania, State of Flux | Test Server lists itself, using the OC tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 125.236.230.198:28038.
Settings and map
Which rules apply on State of Flux | Test Server, and what settings?
No gather rate appears in the name: State of Flux | Test Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has State of Flux | Test Server loaded?
State of Flux | Test Server runs a procedural map of size 5,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Test Server.
Wipes and dates
When does State of Flux | Test Server wipe, and how often?
A rhythm cannot be read from the wipes of State of Flux | Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 15 hours ago.
What is wipe day on State of Flux | Test Server like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold State of Flux | Test Server, and which filters?
The Rust Data lists that State of Flux | Test Server fits are: Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on State of Flux | Test Server?
These tags are published by State of Flux | Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join State of Flux | Test Server?
Enter client.connect 125.236.230.198:28038 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://sofgame.zone is the website recorded for it.
