Offline EA 133.88.120.172:28015 checked 19d ago
TNK Rust Server in Japan
Connect
srv = rust.server("133.88.120.172:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 09:48 UTC20d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 22:52 UTC FW27d ago | 2 | held half | 7.5 days | 0 |
| 2 | Tue 29 Sep, 14:36 UTC30d ago | 3 | held half | 2.3 days | 0 |
| 3 | Tue 29 Sep, 07:22 UTC30d ago | 2 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6543210
- map
- Procedural Map
- size
- 4000
- seed
- 6543210
Server
srv.info()- address
- 133.88.120.172:28015
- region
- EA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 09:48 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 64/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 36/100 |
| 2 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 31/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 49/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 14/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
Quick answers
From the figures on this page.
Population
How does TNK Rust Server in Japan compare in the rankings?
Ranked #15,816 on seven-day player hours, TNK Rust Server in Japan is #495 in Asia and in the top 72% of all ranked servers.
What population does TNK Rust Server in Japan carry?
TNK Rust Server in Japan returns no live count at this refresh, having last been seen 19 days 13 hours ago.
Server data
What is the Rust version on TNK Rust Server in Japan?
Version Rust network protocol 2634 and build 166494 on Linux is reported by TNK Rust Server in Japan. Steam updates your game for you, but the protocol must match to join.
How reliable is TNK Rust Server in Japan, and is it up?
TNK Rust Server in Japan is offline at this refresh; the last response came 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.
In which location is TNK Rust Server in Japan hosted?
The EA tag is what TNK Rust Server in Japan uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.120.172:28015 is its address.
Map and rules
What rules and settings are recorded for TNK Rust Server in Japan?
The name TNK Rust Server in Japan carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on TNK Rust Server in Japan?
The game generates the map on TNK Rust Server in Japan: procedural, size 4,000, seed 6543210. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does TNK Rust Server in Japan wipe, and on what schedule?
TNK Rust Server in Japan wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 6 hours ago.
On TNK Rust Server in Japan, what happens on wipe day?
The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain TNK Rust Server in Japan?
The Rust Data lists that TNK Rust Server in Japan fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TNK Rust Server in Japan?
The game's server browser reads these tags from TNK Rust Server in Japan: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TNK Rust Server in Japan?
The manual route: launch Rust, F1, then client.connect 133.88.120.172:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.