Rust Data

rustdata.spaceservers133.88.120.172:28017.ipynb

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Offline EA 133.88.120.172:28015 checked 19d ago

TNK Rust Server in Japan

vanillamoddedoxidepve

Connect

srv = rust.server("133.88.120.172:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,816 # top 72% · #495 in EA
last wipe 20d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 09:48 UTC20d ago 1 NaN running 0
1 Thu 1 Oct, 22:52 UTC FW27d ago 2 held half 7.5 days 0
2 Tue 29 Sep, 14:36 UTC30d ago 3 held half 2.3 days 0
3 Tue 29 Sep, 07:22 UTC30d ago 2 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 6543210
Map of TNK Rust Server in Japan
map
Procedural Map
size
4000
seed
6543210
Open on RustMaps

Server

srv.info()
address
133.88.120.172:28015
region
EA
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 09:48 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average64/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average36/100
2[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average31/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average49/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average14/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88

Quick answers

From the figures on this page.

Population

How does TNK Rust Server in Japan compare in the rankings?

Ranked #15,816 on seven-day player hours, TNK Rust Server in Japan is #495 in Asia and in the top 72% of all ranked servers.

What population does TNK Rust Server in Japan carry?

TNK Rust Server in Japan returns no live count at this refresh, having last been seen 19 days 13 hours ago.

Server data

What is the Rust version on TNK Rust Server in Japan?

Version Rust network protocol 2634 and build 166494 on Linux is reported by TNK Rust Server in Japan. Steam updates your game for you, but the protocol must match to join.

How reliable is TNK Rust Server in Japan, and is it up?

TNK Rust Server in Japan is offline at this refresh; the last response came 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.

In which location is TNK Rust Server in Japan hosted?

The EA tag is what TNK Rust Server in Japan uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.120.172:28015 is its address.

Map and rules

What rules and settings are recorded for TNK Rust Server in Japan?

The name TNK Rust Server in Japan carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on TNK Rust Server in Japan?

The game generates the map on TNK Rust Server in Japan: procedural, size 4,000, seed 6543210. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does TNK Rust Server in Japan wipe, and on what schedule?

TNK Rust Server in Japan wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 6 hours ago.

On TNK Rust Server in Japan, what happens on wipe day?

The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain TNK Rust Server in Japan?

The Rust Data lists that TNK Rust Server in Japan fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TNK Rust Server in Japan?

The game's server browser reads these tags from TNK Rust Server in Japan: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TNK Rust Server in Japan?

The manual route: launch Rust, F1, then client.connect 133.88.120.172:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online