Rust Data

rustdata.spaceservers136.54.2.250:28016.ipynb

Run all rust-data · live

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Online 136.54.2.250:28015 checked 10m ago

dst build testing ground

monthly wipes moddedoxidepve

Connect

srv = rust.server("136.54.2.250:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 25d ago # monthly schedule
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 18hThu 5 Nov, 19:00 UTCFW force wipe
136d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 07:45 UTC25d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.54.2.250:28015
region
–
max players
–
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 07:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average5/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
3CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30
4BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average2/100
5Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does dst build testing ground rank?

Over the last seven days dst build testing ground sits at #15,409 on player hours, in the top 69% of ranked servers.

How many players does dst build testing ground hold at once?

0 is the count in the players field for dst build testing ground at this refresh. Over the last seven days it averaged 0 players.

Server data

What Rust version does dst build testing ground run?

Rust network protocol 2635 and build 168909 on Linux is what dst build testing ground runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is dst build testing ground, and is it up?

Online is the state at the latest refresh for dst build testing ground. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does dst build testing ground sit?

There is no region published for dst build testing ground. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.54.2.250:28015.

Rules, settings, map

Which settings and rules does dst build testing ground run?

No gather rate appears in the name: dst build testing ground. Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on dst build testing ground?

A procedural map runs on dst build testing ground, generated by the game.

Wipes and dates

On what schedule does dst build testing ground wipe?

A single wipe each month, the force wipe, is all dst build testing ground does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 25 days 16 hours ago. Its tags carry a monthly wipe schedule.

On dst build testing ground, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does dst build testing ground appear among Rust Data lists and filters?

The Rust Data lists that dst build testing ground fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on dst build testing ground?

The game's server browser reads these tags from dst build testing ground: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Practise base building and design here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to dst build testing ground?

Enter client.connect 136.54.2.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^p,^m,^c,^k,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.
^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Practise base building and design here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,000 players 11,699 servers online