Rust Data

rustdata.spaceservers139.99.161.27:28015.ipynb

Run all rust-data · live

‹ All servers

Online 139.99.161.27:28010 checked 11m ago

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1

official moddedoxide

Connect

srv = rust.server("139.99.161.27:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 3
rank #6,879 # top 31%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 20:02 UTC8h ago NaN NaN NaN 0
1 Tue 27 Oct, 20:01 UTC1d ago NaN NaN NaN 0
2 Mon 26 Oct, 20:01 UTC2d ago NaN NaN NaN 0
3 Sun 25 Oct, 20:01 UTC3d ago NaN NaN NaN 0
4 Sat 24 Oct, 20:01 UTC4d ago NaN NaN NaN 0
5 Fri 23 Oct, 20:01 UTC5d ago NaN NaN NaN 0
6 Thu 22 Oct, 20:01 UTC6d ago NaN NaN NaN 0
7 Wed 21 Oct, 20:01 UTC7d ago NaN NaN NaN 0
8 Tue 20 Oct, 20:01 UTC8d ago NaN NaN NaN 0
9 Mon 19 Oct, 20:01 UTC9d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

5500 · seed 1337
Custom map, no picture published
map
MiniBattleArenas-UKNTrainingMod
size
5500
seed
1337

Server

srv.info()
address
139.99.161.27:28010
region
– · au1
max players
200
group limit
90 max
wipe schedule
–
last wipe
resets constantly
hostname
rtg.rustoria.asia
first seen
13 Sep 2026

Operator · rustoria.asia

rust.servers(operator="rustoria.asia").sort_values("players")

5 servers publish a rustoria.asia hostname.

About this server · in its own words

print(srv.description)
Welcome to (RTG) – Rustoria Training Grounds We offer a multitude of training tools for the very best players of Rust. Expect to see many gamemodes on this server tailored for training players and having fun with your friends outside of a Rust wipe. -\t FFA AK -\t Arena (Clan v Clan / Modular Settings / Score Keeping / Side Switching etc) -\t Recoil Training -\t Aim Train -\t Aim Booster -\t Gun Game -\t FFA with cycling gun variants -\t Party System Plus, many more features that we invite you to see for yourselves! Discord: rustoria.co/discord

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 223 on average6/500
1[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 195 on average66/300
2Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!no group limit · 104 on average130/300
3UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 56 on average16/250
4EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 36 on average10/200
5[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average27/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 rank?

Rank #6,879 on seven-day player hours for [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, within the top 31% of all ranked servers.

How many players does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 hold at once?

Current row: 0 players on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, against 200 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 0 players.

Server facts

How well does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 perform?

Averaged over 48 hours: 30 server fps, never under 15. Entity numbers reached 7,876, and that includes buildings, deployables and the rest. Memory peaked at 2,021 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Rust network protocol 2634 and build 167781 on Windows is what [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, and is it online now?

The current sample puts [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 online. A restart about 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 run from?

No region tag is published by [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, though its name points to Oceania; the region code is au1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.99.161.27:28010.

Map and rules

Which rules apply on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, and what settings?

No gather rate appears in the name: [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1. Group size tops out at 90 players. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. The in-game Official tab lists it. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 runs a procedural map of size 5,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: MiniBattleArenas-UKNTrainingMod.

Wipes and dates

On what schedule does [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 wipe?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which lists on Rust Data hold [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1, and which filters?

The Rust Data lists that [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 fits are: Oceania Rust servers, Modded Rust servers, Official Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

Who operates [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

[AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 and 4 other servers we track both publish a rustoria.asia hostname, so the same operator most likely runs them.

How should you read the server tags on [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

The game's server browser reads these tags from [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts90 (Group limit): Team size tops out at 90; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $rau1 (Region code): The row gives au1 as its region code; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to [AU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1?

Enter client.connect 139.99.161.27:28010 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$rau1,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts90
Group limit Team size tops out at 90.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$rau1
Region code The row gives au1 as its region code.

Gameplay

^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online