Rust Data

rustdata.spaceservers64.40.9.37:28015.ipynb

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Online 64.40.9.37:28010 checked 9m ago

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

moddedoxide

Connect

srv = rust.server("64.40.9.37:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 17/200 # 8% full
7-day average 36 # peak 132
rank #442 # top 2%
no wipes 'resets' # 8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
025507510001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 04:33 UTC19h ago NaN NaN NaN 4
1 Mon 26 Oct, 04:33 UTC1d ago NaN NaN NaN 6
2 Sun 25 Oct, 04:33 UTC2d ago NaN NaN NaN 8
3 Sat 24 Oct, 03:33 UTC3d ago NaN NaN NaN 1
4 Fri 23 Oct, 11:38 UTC4d ago NaN NaN NaN 1
5 Fri 23 Oct, 03:33 UTC4d ago NaN NaN NaN 1
6 Thu 22 Oct, 03:33 UTC5d ago NaN NaN NaN 9
7 Wed 21 Oct, 03:33 UTC6d ago NaN NaN NaN 4
8 Tue 20 Oct, 03:33 UTC7d ago NaN NaN NaN 2
9 Mon 19 Oct, 03:33 UTC8d ago NaN NaN NaN 2
display(srv.map, srv.info())

Map

3500 · seed 1337
Map of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
map
PAT Map FPS+
size
3500
seed
1337

Server

srv.info()
address
64.40.9.37:28010
region
–
max players
200
group limit
10 max
wipe schedule
–
last wipe
resets constantly
hostname
eu.main.perfect-rust.com
first seen
13 Sep 2026

Operator · perfect-rust.com

rust.servers(operator="perfect-rust.com").sort_values("players")

About this server · in its own words

print(srv.description)
Welcome to Perfect Aim Train. We have a diverse arrangement of different events and game modes designed to help you perfect your aim. This includes Combat Arenas, where your only goal is to eliminate the enemy team on any one of our many flat or custom maps, designed to simulate real fights. With countless loadout and gun combinations, you will be able to master every weapon. Our Targets & Aimtrain bots help you perfect your aim at ANY distance, with both moving and stationary bots to train on, you can be sure youll be dominating the battlefield in no time. Free For All: fight for the most kills in our fast paced free for all game mode. With many different custom made maps to chose from, every fight feels unique If youd like to support our server, go to perfect-rust.com to donate for VIP Need Help? Join our discord! discord.gg/pat [NA] Perfect Aim Train Servers: - Main na.perfect-rust.com:28015 - Medium na-med.perfect-rust.com:28015 [EU] Perfect Aim Train Servers: - Main eu.perfect-rust.com:28015 - Medium eu.perfect-rust.com:29015

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average161/500
1[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 190 on average130/300
2UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 55 on average63/250
3UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 13 on average10/250
4US Hub 01EU · groups of 1000+ · 13 on average7/3300
5[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27EU · groups of 100+ · 10 on average11/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank?

Rank #442 on seven-day player hours for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, within the top 2% of all ranked servers.

What population does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry?

Current row: 17 players on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, against 200 slots. Over the last seven days it averaged 36 players and peaked at 132. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 73 players.

About the server

How smoothly does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

Server fps over the last 48 hours averages 59; the floor is 59. Entity numbers reached 2,798, and that includes buildings, deployables and the rest. Memory peaked at 1,771 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Steam updates your game for you, but the protocol must match to join.

How reliable is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online now?

Online is the state at the latest refresh for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. A restart about 17 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 13 September 2026.

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?

Its name points to Europe, but EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.40.9.37:28010 is its address.

Rules, settings, map

Which rules apply on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and what settings?

You will not find a gather rate in the string EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Group size tops out at 10 players. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets loaded?

The game generates the map on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: procedural, size 3,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: PAT Map FPS+.

Wipes and dates

On what schedule does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

A new world arrives every few hours on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, so no wipe schedule is kept and those resets do not count as wipes.

Tags and filters

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear among Rust Data lists and filters?

These Rust Data lists include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: EU Rust servers, Modded Rust servers, Rust aim training servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.

Which operator runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The same operator most likely runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, as all publish a perfect-rust.com hostname.

Which meanings do the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold?

These tags are published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

In Rust, F1 opens the console: type client.connect 64.40.9.37:28010. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.perfect-rust.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,540 players 11,716 servers online