Offline EA 14.13.64.130:28015 checked 14d ago
MainTest
Connect
srv = rust.server("14.13.64.130:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 13:01 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 14.13.64.130:28015
- region
- EA
- max players
- 100
- group limit
- 16 max
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:01 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 16/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 41/100 |
| 2 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 34/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 14/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 9/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 15/88 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does MainTest rank?
Player hours over the last seven days: #12,986 for MainTest, #466 in Asia, within the top 60% of the ranked set.
How many players does MainTest hold at once?
Offline now for MainTest, with the last sample 14 days 10 hours ago.
Server data
What is the Rust version on MainTest?
Version Rust network protocol 2634 and build 166652 on Windows is reported by MainTest. Joining needs the same protocol on your game; Steam handles the update.
Is MainTest up, and what does its uptime show?
The latest sample has MainTest offline, with a last sighting 14 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.
In which location is MainTest hosted?
The EA tag is what MainTest uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 14.13.64.130:28015.
Map and rules
What rules and settings are recorded for MainTest?
The name MainTest carries no gather rate. The cap on a group is 16 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on MainTest?
MainTest runs a procedural map, which the game generates.
Wipe schedule
On what schedule does MainTest wipe?
The record for MainTest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 10 hours ago, and that is the one in play.
What is wipe day on MainTest like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does MainTest appear among Rust Data lists and filters?
These Rust Data lists include MainTest: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on MainTest hold?
The game's server browser reads these tags from MainTest: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into MainTest?
Enter client.connect 14.13.64.130:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.