Rust Data

rustdata.spaceservers14.13.64.130:28017.ipynb

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Offline EA 14.13.64.130:28015 checked 14d ago

MainTest

moddedcarbonpve

Connect

srv = rust.server("14.13.64.130:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #12,986 # top 60% · #466 in EA
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 13:01 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
14.13.64.130:28015
region
EA
max players
100
group limit
16 max
wipe schedule
–
last wipe
3 Oct 2026, 13:01 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average16/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average41/100
2[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 35 on average34/100
3Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 34 on average14/100
4Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average9/100
5爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average15/88

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does MainTest rank?

Player hours over the last seven days: #12,986 for MainTest, #466 in Asia, within the top 60% of the ranked set.

How many players does MainTest hold at once?

Offline now for MainTest, with the last sample 14 days 10 hours ago.

Server data

What is the Rust version on MainTest?

Version Rust network protocol 2634 and build 166652 on Windows is reported by MainTest. Joining needs the same protocol on your game; Steam handles the update.

Is MainTest up, and what does its uptime show?

The latest sample has MainTest offline, with a last sighting 14 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is MainTest hosted?

The EA tag is what MainTest uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 14.13.64.130:28015.

Map and rules

What rules and settings are recorded for MainTest?

The name MainTest carries no gather rate. The cap on a group is 16 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on MainTest?

MainTest runs a procedural map, which the game generates.

Wipe schedule

On what schedule does MainTest wipe?

The record for MainTest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 10 hours ago, and that is the one in play.

What is wipe day on MainTest like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Where does MainTest appear among Rust Data lists and filters?

These Rust Data lists include MainTest: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on MainTest hold?

The game's server browser reads these tags from MainTest: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into MainTest?

Enter client.connect 14.13.64.130:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts16

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts16
Group limit No team may exceed 16.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online