Offline EA 14.13.64.130:29015 checked 31d ago
SubTest
Connect
srv = rust.server("14.13.64.130:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 14.13.64.130:29015
- region
- EA
- max players
- 100
- group limit
- 16 max
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 04:14 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 19/200 |
| 1 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 41/100 |
| 2 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 34/100 |
| 3 | Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 9/100 |
| 4 | Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 5/100 |
| 5 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 17/88 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does SubTest rank?
Ranked #16,956 on seven-day player hours, SubTest is #499 in Asia and in the top 71% of all ranked servers.
What population does SubTest carry?
The current row shows SubTest offline; the last response was 31 days 3 hours ago.
Server facts
What Rust version does SubTest run?
Rust network protocol 2633 and build 163794 on Windows is what SubTest runs. Steam updates your game for you, but the protocol must match to join.
Is SubTest up, and what does its uptime show?
The latest sample has SubTest offline, with a last sighting 31 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.
Where does SubTest sit?
The EA tag is what SubTest uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 14.13.64.130:29015.
Settings and map
What rules and settings are recorded for SubTest?
No gather rate appears in the name: SubTest. 16 players is the maximum per group. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on SubTest?
A procedural map runs on SubTest, generated by the game.
Wipe schedule
When does SubTest wipe, and how often?
The record for SubTest holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 46 days 17 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold SubTest, and which filters?
The Rust Data lists that SubTest fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on SubTest hold?
Read by the game's server browser, the tags SubTest publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts16 (Group limit): No team may exceed 16; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): In the server browser it sits under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to SubTest?
In Rust, F1 opens the console: type client.connect 14.13.64.130:29015. Launch Rust on this page does the same by opening the game through Steam and connecting.