Online AF 141.11.59.200:10009 checked 10m ago
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Connect
srv = rust.server("141.11.59.200:9016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 20:12 UTC15d ago | 4 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:14 UTC FW27d ago | 1 | halved by day 1 | 12.1 days | 1 |
| 2 | Fri 18 Sep, 11:00 UTC40d ago | 4 | held half | 13.3 days | 0 |
| 3 | Thu 17 Sep, 18:02 UTC41d ago | 4 | NaN | 0.7 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 724 on average | 688/600 |
| 1 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 218 on average | 291/400 |
| 2 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 103/400 |
| 3 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 67 on average | 105/250 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 26/400 |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 43/75 |
Quick answers
From the figures on this page.
Population
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames compare in the rankings?
On seven-day player hours Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #2,900 overall and #9 in Africa, inside the top 13% of all ranked servers.
How full does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?
Current row: 1 players on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, against 75 slots. Over the last seven days it averaged 1 players and peaked at 9. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 4 players.
Server data
What is the Rust version on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Rust network protocol 2635 and build 168909 on Linux is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs. The protocol has to match before you can join, and Steam does the updating.
Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames up, and what does its uptime show?
Online is the state at the latest refresh for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames hosted?
The AF tag is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames uses to list itself in Africa. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 141.11.59.200:10009.
Rules, settings, map
Which rules apply on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and what settings?
No gather rate appears in the name: Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames selected?
Size 5,000, seed 1337: the procedural map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Hyper Aimtrain.
Wipe schedule
When does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe, and how often?
No next wipe can be predicted for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 13 hours ago.
What is wipe day on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames like?
Across recent wipes the busiest point averaged 3 players. 14 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear among Rust Data lists and filters?
The Rust Data lists that Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames fits are: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Read by the game's server browser, the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; AF (Africa): The server browser files it under Africa. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
In Rust, F1 opens the console: type client.connect 141.11.59.200:10009. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://hyperservers.lovable.app/.
