Rust Data

rustdata.spaceservers141.11.59.200:9016.ipynb

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Online AF 141.11.59.200:10009 checked 10m ago

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

moddedoxide

Connect

srv = rust.server("141.11.59.200:9016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 1 # peak 9
rank #2,900 # top 13% · #9 in AF
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 20:12 UTC15d ago 4 NaN running 1
1 Thu 1 Oct, 18:14 UTC FW27d ago 1 halved by day 1 12.1 days 1
2 Fri 18 Sep, 11:00 UTC40d ago 4 held half 13.3 days 0
3 Thu 17 Sep, 18:02 UTC41d ago 4 NaN 0.7 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
map
Hyper Aimtrain
size
5000
seed
1337

Server

srv.info()
address
141.11.59.200:10009
region
AF
max players
75
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 20:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
South African based Aim training for best ping: Rules and Updates on Discord: discord.gg/FyHzS3HgFK Featuring: - Bot Practice - Ranked PvP - Arenas - Minigames - 1v1s

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average688/600
1R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average291/400
2RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average103/400
3DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 67 on average105/250
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average26/400
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average43/75

Quick answers

From the figures on this page.

Population

How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames compare in the rankings?

On seven-day player hours Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #2,900 overall and #9 in Africa, inside the top 13% of all ranked servers.

How full does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames run?

Current row: 1 players on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, against 75 slots. Over the last seven days it averaged 1 players and peaked at 9. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 4 players.

Server data

What is the Rust version on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Rust network protocol 2635 and build 168909 on Linux is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs. The protocol has to match before you can join, and Steam does the updating.

Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames up, and what does its uptime show?

Online is the state at the latest refresh for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames hosted?

The AF tag is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames uses to list itself in Africa. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 141.11.59.200:10009.

Rules, settings, map

Which rules apply on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and what settings?

No gather rate appears in the name: Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. No custom cap; the default of 8 players per group stands. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames selected?

Size 5,000, seed 1337: the procedural map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Hyper Aimtrain.

Wipe schedule

When does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe, and how often?

No next wipe can be predicted for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 13 hours ago.

What is wipe day on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames like?

Across recent wipes the busiest point averaged 3 players. 14 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear among Rust Data lists and filters?

The Rust Data lists that Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames fits are: Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Read by the game's server browser, the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; AF (Africa): The server browser files it under Africa. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

In Rust, F1 opens the console: type client.connect 141.11.59.200:10009. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://hyperservers.lovable.app/.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players The server lists 75 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

AF
Africa The server browser files it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online