Offline NA 143.59.126.130:28002 checked 28d ago
TestSrv1
Connect
srv = rust.server("143.59.126.130:28003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 20:59 UTC28d ago | 0 | NaN | running | 1 |
| 1 | Wed 30 Sep, 00:04 UTC29d ago | 1 | NaN | 0.9 days | 0 |
| 2 | Tue 29 Sep, 18:02 UTC29d ago | 1 | NaN | 0.3 days | 0 |
| 3 | Tue 29 Sep, 11:37 UTC30d ago | 1 | NaN | 0.3 days | 1 |
| 4 | Tue 29 Sep, 02:53 UTC30d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 143.59.126.130:28002
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 30 Sep 2026, 20:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 30/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 18/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 4/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 7/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 4/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 6/100 |
Quick answers
From the figures on this page.
Player counts
What position does TestSrv1 take in the server rankings?
On seven-day player hours TestSrv1 is #16,717 overall and #1,678 in North America, inside the top 70% of all ranked servers.
How full does TestSrv1 run?
Offline now for TestSrv1, with the last sample 28 days 19 hours ago.
About the server
What is the Rust version on TestSrv1?
Version Rust network protocol 2633 and build 165217 on Linux is reported by TestSrv1. Steam updates your game for you, but the protocol must match to join.
How reliable is TestSrv1, and is it online now?
TestSrv1 is offline at this refresh; the last response came 28 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Where does TestSrv1 sit?
The NA tag is what TestSrv1 uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 143.59.126.130:28002.
Rules, settings, map
Which settings and rules does TestSrv1 run?
No gather rate appears in the name: TestSrv1. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. The server browser lists it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TestSrv1 selected?
The game generates its map: procedural, on TestSrv1.
Wipe data
When does TestSrv1 wipe, and on what schedule?
A single wipe each month, the force wipe, is all TestSrv1 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 19 hours ago. The tags list wipes as monthly.
What is wipe day on TestSrv1 like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain TestSrv1?
On Rust Data, TestSrv1 appears in these lists: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on TestSrv1 hold?
These tags are published by TestSrv1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TestSrv1?
The manual route: launch Rust, F1, then client.connect 143.59.126.130:28002. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.