Rust Data

rustdata.spaceservers143.59.126.130:28003.ipynb

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Offline NA 143.59.126.130:28002 checked 28d ago

TestSrv1

monthly wipes oxidepve

Connect

srv = rust.server("143.59.126.130:28003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,717 # top 70% · #1678 in NA
last wipe 28d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap0.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 30 SepWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 30 Sep, 20:59 UTC28d ago 0 NaN running 1
1 Wed 30 Sep, 00:04 UTC29d ago 1 NaN 0.9 days 0
2 Tue 29 Sep, 18:02 UTC29d ago 1 NaN 0.3 days 0
3 Tue 29 Sep, 11:37 UTC30d ago 1 NaN 0.3 days 1
4 Tue 29 Sep, 02:53 UTC30d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
143.59.126.130:28002
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
30 Sep 2026, 20:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average30/200
1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
2Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average4/100
3MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average7/50
4[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 11 on average4/150
5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 6 on average6/100

Quick answers

From the figures on this page.

Player counts

What position does TestSrv1 take in the server rankings?

On seven-day player hours TestSrv1 is #16,717 overall and #1,678 in North America, inside the top 70% of all ranked servers.

How full does TestSrv1 run?

Offline now for TestSrv1, with the last sample 28 days 19 hours ago.

About the server

What is the Rust version on TestSrv1?

Version Rust network protocol 2633 and build 165217 on Linux is reported by TestSrv1. Steam updates your game for you, but the protocol must match to join.

How reliable is TestSrv1, and is it online now?

TestSrv1 is offline at this refresh; the last response came 28 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does TestSrv1 sit?

The NA tag is what TestSrv1 uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 143.59.126.130:28002.

Rules, settings, map

Which settings and rules does TestSrv1 run?

No gather rate appears in the name: TestSrv1. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. The server browser lists it under Community. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has TestSrv1 selected?

The game generates its map: procedural, on TestSrv1.

Wipe data

When does TestSrv1 wipe, and on what schedule?

A single wipe each month, the force wipe, is all TestSrv1 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 19 hours ago. The tags list wipes as monthly.

What is wipe day on TestSrv1 like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain TestSrv1?

On Rust Data, TestSrv1 appears in these lists: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on TestSrv1 hold?

These tags are published by TestSrv1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join TestSrv1?

The manual route: launch Rust, F1, then client.connect 143.59.126.130:28002. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online