Offline NA 143.59.126.132:28002 checked 30d ago
TestSrv1
Connect
srv = rust.server("143.59.126.132:28003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 143.59.126.132:28002
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 29 Sep 2026, 20:09 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 42/200 |
| 1 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 23/200 |
| 2 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 12/100 |
| 3 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 14/50 |
| 4 | [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 9/150 |
| 5 | Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 12/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TestSrv1 rank?
Ranked #15,784 on seven-day player hours, TestSrv1 is #1,608 in North America and in the top 66% of all ranked servers.
How many players does TestSrv1 hold at once?
Offline now for TestSrv1, with the last sample 30 days 1 hours ago.
Server data
What is the Rust version on TestSrv1?
The build is Rust network protocol 2633 and build 165217 on Windows, run by TestSrv1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TestSrv1, and is it online now?
TestSrv1 is offline at this refresh; the last response came 30 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.
Where does TestSrv1 sit?
The NA tag is what TestSrv1 uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 143.59.126.132:28002 is its address.
Map and rules
Which settings and rules does TestSrv1 run?
No gather rate appears in the name: TestSrv1. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Community is its browser category. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on TestSrv1?
A procedural map runs on TestSrv1, generated by the game.
Wipes and dates
When does TestSrv1 wipe, and how often?
An estimate from the force wipe gives TestSrv1's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 30 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tags and filters
Which lists on Rust Data hold TestSrv1, and which filters?
These Rust Data lists include TestSrv1: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TestSrv1?
The game's server browser reads these tags from TestSrv1: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to TestSrv1?
Enter client.connect 143.59.126.132:28002 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.