Rust Data

rustdata.spaceservers145.40.128.210:28018.ipynb

Run all rust-data · live

‹ All servers

Offline 145.40.128.210:28015 checked 8d ago

TEST SERVER DO NOT JOIN XXXXXX

monthly wipes moddedcarbonpve

Connect

srv = rust.server("145.40.128.210:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak –
rank #13,080 # top 59%
last wipe 9d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 10:26 UTC9d ago 1 NaN running 0
1 Thu 15 Oct, 18:02 UTC13d ago 0 NaN 4.7 days 0
2 Sat 10 Oct, 20:00 UTC18d ago 0 NaN 4.9 days 0
3 Wed 7 Oct, 18:50 UTC21d ago 1 NaN 3 days 1
4 Sun 4 Oct, 20:00 UTC24d ago 1 NaN 3 days 1
5 Wed 30 Sep, 13:35 UTC28d ago 1 NaN 4.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
145.40.128.210:28015
region
–
max players
3
group limit
8, the default
wipe schedule
monthly
last wipe
20 Oct 2026, 10:26 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average11/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
3CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0/30
4BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average4/100
5Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average2/100

Quick answers

From the figures on this page.

Population

What position does TEST SERVER DO NOT JOIN XXXXXX take in the server rankings?

Rank #13,080 on seven-day player hours for TEST SERVER DO NOT JOIN XXXXXX, within the top 59% of all ranked servers.

How many players does TEST SERVER DO NOT JOIN XXXXXX hold at once?

TEST SERVER DO NOT JOIN XXXXXX returns no live count at this refresh, having last been seen 8 days 20 hours ago.

About the server

What is the Rust version on TEST SERVER DO NOT JOIN XXXXXX?

Rust network protocol 2634 and build 167781 on Windows is what TEST SERVER DO NOT JOIN XXXXXX runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST SERVER DO NOT JOIN XXXXXX, and is it up?

Offline now for TEST SERVER DO NOT JOIN XXXXXX, last seen 8 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.

Which location does TEST SERVER DO NOT JOIN XXXXXX run from?

For TEST SERVER DO NOT JOIN XXXXXX, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 145.40.128.210:28015.

Map and rules

Which settings and rules does TEST SERVER DO NOT JOIN XXXXXX run?

You will not find a gather rate in the string TEST SERVER DO NOT JOIN XXXXXX. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipe data

On what schedule does TEST SERVER DO NOT JOIN XXXXXX wipe?

The only wipe TEST SERVER DO NOT JOIN XXXXXX takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 9 days 2 hours ago. Its tags carry a monthly wipe schedule.

On TEST SERVER DO NOT JOIN XXXXXX, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does TEST SERVER DO NOT JOIN XXXXXX appear among Rust Data lists and filters?

On Rust Data, TEST SERVER DO NOT JOIN XXXXXX appears in these lists: Modded Rust servers, Servers with build or creative tags, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST SERVER DO NOT JOIN XXXXXX?

Read by the game's server browser, the tags TEST SERVER DO NOT JOIN XXXXXX publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^k (Build server): Base design and practice; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TEST SERVER DO NOT JOIN XXXXXX?

Enter client.connect 145.40.128.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,^r,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players 3 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^r
Roleplay A server built for roleplay.
^k
Build server Base design and practice.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,310 players 11,773 servers online