Rust Data

rustdata.spaceservers148.113.198.15:28016.ipynb

Run all rust-data · live

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Online 148.113.198.15:28015 checked 9m ago

[CAN] Facepunch Large 1

official monthly wipes vanilla

Connect

srv = rust.server("148.113.198.15:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 7/400 # 2% full
7-day average 14 # peak 33
rank #780 # top 4%
last wipe 27d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:41 UTC FW27d ago 23 NaN running 9

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1205868088
Map of [CAN] Facepunch Large 1
map
Procedural Map
size
5000
seed
1205868088
Open on RustMaps

Server

srv.info()
address
148.113.198.15:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:41 UTC
hostname
new__can__large.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410/450
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average252/300
2Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average47/200
3Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average81/100
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average128/300
5Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average48/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [CAN] Facepunch Large 1 rank?

Player hours over seven days put [CAN] Facepunch Large 1 at #780, in the top 4% of the ranked set.

What population does [CAN] Facepunch Large 1 carry?

Current row: 7 players on [CAN] Facepunch Large 1, against 400 slots. Over the last seven days it averaged 14 players and peaked at 33. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 23 players.

About the server

What does performance look like on [CAN] Facepunch Large 1?

Averaged over 48 hours: 248 server fps, never under 208. Buildings, deployables and all else in the world took the count as high as 180,701 entities. A high of 7,014 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [CAN] Facepunch Large 1 run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [CAN] Facepunch Large 1. Joining needs the same protocol on your game; Steam handles the update.

Is [CAN] Facepunch Large 1 up, and what does its uptime show?

[CAN] Facepunch Large 1 reports itself online at the current refresh. Count back 23 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [CAN] Facepunch Large 1 sit?

No region is published by [CAN] Facepunch Large 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.113.198.15:28015.

Map and rules

What rules and settings are recorded for [CAN] Facepunch Large 1?

No gather rate appears in the name: [CAN] Facepunch Large 1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. You will find it under Official in game. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on [CAN] Facepunch Large 1?

The game generates the map on [CAN] Facepunch Large 1: procedural, size 5,000, seed 1205868088. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does [CAN] Facepunch Large 1 wipe, and how often?

The only wipe [CAN] Facepunch Large 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 19 hours ago. The tags list wipes as monthly.

What is wipe day on [CAN] Facepunch Large 1 like?

The average peak over recent wipes is 23 players. 47 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does [CAN] Facepunch Large 1 appear among Rust Data lists and filters?

These Rust Data lists include [CAN] Facepunch Large 1: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [CAN] Facepunch Large 1?

A playrust.com hostname is published by [CAN] Facepunch Large 1 and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [CAN] Facepunch Large 1?

These tags are published by [CAN] Facepunch Large 1 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [CAN] Facepunch Large 1?

In Rust, F1 opens the console: type client.connect 148.113.198.15:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players Slot count: 400.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online