Connect
srv = rust.server("57.128.211.45:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 294, 45 hours in, with 32 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 294+32 queue | NaN | running | 34 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 10922785
- map
- Procedural Map
- size
- 4500
- seed
- 10922785
Server
srv.info()- address
- 57.128.211.45:28020
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- eueast7.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 113/400 |
| 1 | [EU] Facepunch Premium 1 | 97/350 |
| 2 | [US East] Facepunch Premium 1 | 96/400 |
| 3 | [US] Facepunch Softcore 1 | 85/300 |
| 4 | [US] Facepunch Softcore 2 | 82/300 |
| 5 | [EU East] Facepunch 4 | 61/350 |
| 6 | [EU East] Facepunch 5 | 48/350 |
| 7 | [US East] Facepunch Primitive 1 | 32/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 166/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 129/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 76/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 37/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 61 on average | 60/200 |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10 | EU · groups of 16+ · monthly · 43 on average | 139/750 |
Quick answers
From the figures on this page.
Player counts
How does [EU East] Facepunch 7 compare in the rankings?
Over the last seven days [EU East] Facepunch 7 sits at #322 on player hours, in the top 1% of ranked servers.
How full does [EU East] Facepunch 7 run?
[EU East] Facepunch 7 reports 28 players at this refresh, with 300 slots configured. Over the last seven days it averaged 54 players and peaked at 142. Peak hour in the last 48 hours: 19:00 UTC, mean 93 players.
About the server
How smoothly does [EU East] Facepunch 7 run?
The 48-hour average is 160 server fps, with a low of 92. The entity count peaked at 194,927, covering buildings, deployables and the rest of the world. Memory peaked at 7,679 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [EU East] Facepunch 7 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU East] Facepunch 7. Joining needs the same protocol on your game; Steam handles the update.
Is [EU East] Facepunch 7 up, and what does its uptime show?
The current sample puts [EU East] Facepunch 7 online. A restart about 11 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [EU East] Facepunch 7 run from?
No region tag is published by [EU East] Facepunch 7, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 57.128.211.45:28020.
Rules, settings, map
Which rules apply on [EU East] Facepunch 7, and what settings?
You will not find a gather rate in the string [EU East] Facepunch 7. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. You will find it under Official in game. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on [EU East] Facepunch 7?
Size 4,500, seed 10922785: the procedural map on [EU East] Facepunch 7, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does [EU East] Facepunch 7 wipe?
Once a month [EU East] Facepunch 7 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 6 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on [EU East] Facepunch 7 like?
The average peak over recent wipes is 294 players. 45 hours after the latest wipe the crowd peaked, and 32 more were queued.
Tags, lists
Which lists on Rust Data hold [EU East] Facepunch 7, and which filters?
The Rust Data lists that [EU East] Facepunch 7 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Who is behind [EU East] Facepunch 7?
A playrust.com hostname is published by [EU East] Facepunch 7 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [EU East] Facepunch 7 hold?
The game's server browser reads these tags from [EU East] Facepunch 7: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [EU East] Facepunch 7?
Enter client.connect 57.128.211.45:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
